pokeemerald/data/battle_anim_scripts.s

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ArmAsm
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.include "asm/macros.inc"
.include "constants/constants.inc"
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.section script_data, "aw", %progbits
gUnknown_082C8D64:: @ 82C8D64
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.incbin "baserom.gba", 0x2c8d64, 0x8
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gUnknown_082C8D6C:: @ 82C8D6C
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.incbin "baserom.gba", 0x2c8d6c, 0x590
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gUnknown_082C92FC:: @ 82C92FC
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.incbin "baserom.gba", 0x2c92fc, 0x24
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gUnknown_082C9320:: @ 82C9320
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.incbin "baserom.gba", 0x2c9320, 0x5c
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gUnknown_082C937C:: @ 82C937C
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.incbin "baserom.gba", 0x2c937c, 0xf32c