mirror of https://github.com/pret/pokeemerald.git
22 lines
295 B
C
22 lines
295 B
C
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#ifndef GUARD_WINDOW_H
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#define GUARD_WINDOW_H
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struct WindowTemplate
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{
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u8 priority;
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u8 tilemapLeft;
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u8 tilemapTop;
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u8 width;
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u8 height;
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u8 paletteNum;
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u16 baseBlock;
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};
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struct Window
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{
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struct WindowTemplate window;
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u8 *tileData;
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};
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#endif // GUARD_WINDOW_H
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