pokeemerald/data/map_events.s

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#include "constants/bg_event_constants.h"
#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
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#include "constants/flags.h"
#include "constants/items.h"
#include "constants/map_scripts.h"
#include "constants/maps.h"
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#include "constants/secret_bases.h"
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#include "constants/vars.h"
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#include "constants/weather.h"
#include "constants/trainer_hill.h"
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.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
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.include "data/maps/events.inc"
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