pokeemerald/include/battle_ai_switch_items.h

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2017-10-10 19:45:07 +00:00
#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H
#define GUARD_BATTLE_AI_SWITCH_ITEMS_H
void AI_TrySwitchOrUseItem(void);
u8 GetMostSuitableMonToSwitchInto(void);
#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H