pokeemerald/include/task.h

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#ifndef GUARD_TASK_H
#define GUARD_TASK_H
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#define HEAD_SENTINEL 0xFE
#define TAIL_SENTINEL 0xFF
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#define NUM_TASKS 16
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typedef void (*TaskFunc)(u8 taskId);
struct Task
{
TaskFunc func;
bool8 isActive;
u8 prev;
u8 next;
u8 priority;
s16 data[16];
};
extern struct Task gTasks[];
void ResetTasks(void);
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u8 CreateTask(TaskFunc func, u8 priority);
void DestroyTask(u8 taskId);
void RunTasks(void);
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void TaskDummy(u8 taskId);
void SetTaskFuncWithFollowupFunc(u8 taskId, TaskFunc func, TaskFunc followupFunc);
void SwitchTaskToFollowupFunc(u8 taskId);
bool8 FuncIsActiveTask(TaskFunc func);
u8 FindTaskIdByFunc(TaskFunc func);
u8 GetTaskCount(void);
void SetWordTaskArg(u8 taskId, u8 dataElem, u32 value);
u32 GetWordTaskArg(u8 taskId, u8 dataElem);
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#endif // GUARD_TASK_H