pokeemerald/map_data_rules.mk

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# Map JSON data
MAPS_DIR = $(DATA_ASM_SUBDIR)/maps
LAYOUTS_DIR = $(DATA_ASM_SUBDIR)/layouts
MAP_DIRS := $(dir $(wildcard $(MAPS_DIR)/*/map.json))
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MAP_CONNECTIONS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/connections.inc,$(MAP_DIRS))
MAP_EVENTS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/events.inc,$(MAP_DIRS))
MAP_HEADERS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/header.inc,$(MAP_DIRS))
$(DATA_ASM_BUILDDIR)/maps.o: $(DATA_ASM_SUBDIR)/maps.s $(LAYOUTS_DIR)/layouts.inc $(LAYOUTS_DIR)/layouts_table.inc $(MAPS_DIR)/headers.inc $(MAPS_DIR)/groups.inc $(MAPS_DIR)/connections.inc $(MAP_CONNECTIONS) $(MAP_HEADERS)
$(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@
$(DATA_ASM_BUILDDIR)/map_events.o: $(DATA_ASM_SUBDIR)/map_events.s $(MAPS_DIR)/events.inc $(MAP_EVENTS)
$(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@
$(MAPS_DIR)/%/header.inc: $(MAPS_DIR)/%/map.json
$(MAPJSON) map emerald $< $(LAYOUTS_DIR)/layouts.json
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$(MAPS_DIR)/%/events.inc: $(MAPS_DIR)/%/header.inc ;
$(MAPS_DIR)/%/connections.inc: $(MAPS_DIR)/%/events.inc ;
$(MAPS_DIR)/groups.inc: $(MAPS_DIR)/map_groups.json
$(MAPJSON) groups emerald $<
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$(MAPS_DIR)/connections.inc: $(MAPS_DIR)/groups.inc ;
$(MAPS_DIR)/events.inc: $(MAPS_DIR)/connections.inc ;
$(MAPS_DIR)/headers.inc: $(MAPS_DIR)/events.inc ;
include/constants/map_groups.h: $(MAPS_DIR)/headers.inc ;
$(LAYOUTS_DIR)/layouts.inc: $(LAYOUTS_DIR)/layouts.json
$(MAPJSON) layouts emerald $<
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$(LAYOUTS_DIR)/layouts_table.inc: $(LAYOUTS_DIR)/layouts.inc ;
include/constants/layouts.h: $(LAYOUTS_DIR)/layouts_table.inc ;