pokeemerald/sound/songs/se_m_ember.s

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2020-08-20 22:02:00 +00:00
.include "MPlayDef.s"
.equ se_m_ember_grp, voicegroup128
.equ se_m_ember_pri, 4
.equ se_m_ember_rev, reverb_set+50
.equ se_m_ember_mvl, 127
.equ se_m_ember_key, 0
.equ se_m_ember_tbs, 1
.equ se_m_ember_exg, 0
.equ se_m_ember_cmp, 1
.section .rodata
.global se_m_ember
.align 2
@********************** Track 1 **********************@
se_m_ember_1:
.byte KEYSH , se_m_ember_key+0
.byte TEMPO , 150*se_m_ember_tbs/2
.byte VOICE , 29
.byte BENDR , 12
.byte PAN , c_v+0
.byte VOL , 61*se_m_ember_mvl/mxv
.byte BEND , c_v+8
.byte N10 , Gn3 , v127
.byte W01
.byte VOL , 84*se_m_ember_mvl/mxv
.byte W01
.byte 97*se_m_ember_mvl/mxv
.byte BEND , c_v+16
.byte W01
.byte VOL , 110*se_m_ember_mvl/mxv
.byte W01
.byte BEND , c_v+7
.byte W02
.byte c_v-12
.byte W01
.byte VOL , 89*se_m_ember_mvl/mxv
.byte W01
.byte 64*se_m_ember_mvl/mxv
.byte BEND , c_v-42
.byte W01
.byte VOL , 34*se_m_ember_mvl/mxv
.byte W15
.byte FINE
@******************************************************@
.align 2
se_m_ember:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_ember_pri @ Priority
.byte se_m_ember_rev @ Reverb.
.word se_m_ember_grp
.word se_m_ember_1
.end