2017-10-12 07:06:19 +00:00
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#ifndef GUARD_DATA2_H
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#define GUARD_DATA2_H
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2018-08-11 22:03:19 +00:00
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#define MOVE_NAME_LENGTH 12
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2018-05-10 23:28:52 +00:00
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2017-10-13 03:34:58 +00:00
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struct MonCoords
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{
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// This would use a bitfield, but some function
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// uses it as a u8 and casting won't match.
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u8 coords; // u8 x:4, y:4;
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u8 y_offset;
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};
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extern struct MonCoords gTrainerBackPicCoords[];
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2017-10-31 17:04:08 +00:00
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extern struct MonCoords gTrainerFrontPicCoords[];
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2017-10-13 03:34:58 +00:00
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2017-10-12 07:06:19 +00:00
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extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
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2018-08-11 22:09:53 +00:00
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extern const u8 gMoveNames[][MOVE_NAME_LENGTH + 1];
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2018-02-12 11:14:04 +00:00
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extern struct CompressedSpriteSheet gUnknown_0831C620;
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extern struct CompressedSpritePalette gUnknown_0831C628;
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extern const struct SpriteTemplate gUnknown_0831C688;
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2018-08-12 10:11:35 +00:00
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extern const struct CompressedSpriteSheet gMonBackPicTable[];
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2017-10-12 07:06:19 +00:00
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#endif // GUARD_DATA2_H
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