pokeemerald/include/berry.h

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#ifndef GUARD_BERRY_H
#define GUARD_BERRY_H
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enum
{
BERRY_FIRMNESS_UNKNOWN,
BERRY_FIRMNESS_VERY_SOFT,
BERRY_FIRMNESS_SOFT,
BERRY_FIRMNESS_HARD,
BERRY_FIRMNESS_VERY_HARD,
BERRY_FIRMNESS_SUPER_HARD,
};
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#define NUM_BERRIES 44
extern const u8 *const gBerryTreeFieldObjectGraphicsIdTablePointers[NUM_BERRIES];
extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[NUM_BERRIES];
extern const u8 *const gBerryTreePaletteSlotTablePointers[NUM_BERRIES];
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void ClearEnigmaBerries(void);
void SetEnigmaBerry(u8 *src);
u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry);
bool32 IsEnigmaBerryValid(void);
const struct Berry *GetBerryInfo(u8 berry);
struct BerryTree *GetBerryTreeInfo(u8 id);
bool32 FieldObjectInteractionWaterBerryTree(void);
bool8 IsPlayerFacingPlantedBerryTree(void);
bool8 TryToWaterBerryTree(void);
void ClearBerryTrees(void);
bool32 BerryTreeGrow(struct BerryTree *tree);
void BerryTreeTimeUpdate(s32 minutes);
void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle);
void RemoveBerryTree(u8 id);
u8 GetBerryTypeByBerryTreeId(u8 id);
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u8 GetStageByBerryTreeId(u8);
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u8 ItemIdToBerryType(u16 item);
u16 BerryTypeToItemId(u16 berry);
void GetBerryNameByBerryType(u8 berry, u8 *string);
void ResetBerryTreeSparkleFlag(u8 id);
u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree);
u8 GetNumStagesWateredByBerryTreeId(u8 id);
u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water);
u8 CalcBerryYield(struct BerryTree *tree);
u8 GetBerryCountByBerryTreeId(u8 id);
u16 GetStageDurationByBerryType(u8);
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void Bag_ChooseBerry(void);
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void FieldObjectInteractionGetBerryTreeData(void);
void FieldObjectInteractionPlantBerryTree(void);
void FieldObjectInteractionPickBerryTree(void);
void FieldObjectInteractionRemoveBerryTree(void);
u8 PlayerHasBerries(void);
void ResetBerryTreeSparkleFlags(void);
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extern const struct Berry gBerries[];
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#endif // GUARD_BERRY_H