pokeemerald/include/fieldmap.h

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#ifndef GUARD_FIELDMAP_H
#define GUARD_FIELDMAP_H
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#define NUM_TILES_IN_PRIMARY 512
#define NUM_TILES_TOTAL 1024
#define NUM_METATILES_IN_PRIMARY 512
#define NUM_METATILES_TOTAL 1024
#define NUM_PALS_IN_PRIMARY 6
#define NUM_PALS_TOTAL 13
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#define MAX_MAP_DATA_SIZE 0x2800
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#include "main.h"
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extern struct BackupMapLayout gBackupMapLayout;
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Decoration + decoration_inventory (#89) * SetDecorationInventoriesPointers * ClearDecorationInventories * CheckHasDecoration * DecorationAdd * DecorationCheckSpace * DecorationRemove * sub_8161A38 * CountDecorations; Funcion renaming * Disassemble decoration data structs, tilemaps, and descriptions * sub_8126968 * sub_81269D4 * through sub_8126A88 * through sub_8126B2C * sub_8126B80 * sub_8126C08 * sub_8126C48 * sub_8126CA4 * sub_8126D10 * sub_8126E44 * sub_8126E8C * sub_8126F68 * sub_8127058 * sub_8127088 * sub_81270E8 * through sub_8127208 * through sub_8127268 * sub_8127284 * through sub_81272F8 * sub_8127330 * through sub_8127480 * sub_81274A0 * sub_8127500; makefile now tells scaninc to scan headers * Actual real fix to mapfile being in build/emerald instead of wd * through sub_812759C * through sub_812764C * through sub_8127744 * through sub_81277BC * sub_81277E8 * sub_8127814 * through sub_81279C4 * through sub_8127ACC * sub_8127B04 * sub_8127B54 * sub_8127B90 * sub_8127D38 * sub_8127E18 * sub_8127F68 * sub_8128060 * ConfigureCameraObjectForPlacingDecoration * SetUpPlacingDecorationPlayerAvatar * sub_812826C * through sub_8128414 * through sub_81284F4 * sub_812853C * sub_8128950 * through sub_8128AAC * through sub_8128BBC * c1_overworld_prev_quest * sub_8128C64 * sub_8128CD4 * sub_8128D10 * sub_8128DB4 * through sub_8128E18 * through sub_8129068 * sub_8129088 * through sub_81291E8 * sub_812925C * sub_81292D0 * sub_81292E8 * gpu_pal_decompress_alloc_tag_and_upload * AddDecorationIconObjectFromIconTable * GetDecorationIconPicOrPalette * AddDecorationIconObjectFromFieldObject * AddDecorationIconObject * through sub_8129708 * sub_81297F8 * sub_81298EC * SetUpPuttingAwayDecorationPlayerAvatar * sub_8129ABC * sub_8129B34 * sub_8129BCC * through sub_8129C74 * through sub_8129D8C * sub_8129E0C * sub_8129E74 * sub_8129F20 * sub_8129FC8 * sub_812A040 * nonmatching sub_812A0E8 * through sub_812A22C * sub_812A25C * sub_812A2C4 * through sub_812A39C * Remaining fns in decoration.s * Decompile decoration headers * Decompile all remaining decoration data that had already been disassembled * Disassemble two data objects * Suggest structure of list menu template * decompile through decoration list menu template * Disassemble decoration icon graphics table * Rip icon gfx * Decompile deco icon table * Decompile more data related to drawing decorations * Decompile gUnknown_085A7250 structs * Decompile two sprite templates * Decompile remaining data in decoration.s * Decompile decoration ewram * deco -> decor
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u32 MapGridGetMetatileIdAt(int, int);
Decompile TV (#80) * ClearTVShowData * special_0x44 * DoTVShow (nonmatching because align) * DoTVShowBravoTrainerPokemonProfile * Update field names * DoTVShowBravoTrainerBattleTower * Renaming of struct fields * sub_80EBFF4 and UpdateTVScreensOnMap * SetTVMetatilesOnMap * Power buttons for the TV screens on the map * special_0x45 * sub_80EC18C * special_0x4a * ResetGabbyAndTy * GabbyAndTyBeforeInterview * GabbyAndTyAfterInterview * Through IsTVShowInSearchOfTrainersAiring * GabbyAndTyGetLastQuote * GabbyAndTyGetLastBattleTrivia * GabbyAndTySetScriptVarsToFieldObjectLocalIds * InterviewAfter; use TVShow as a precursor for making the individual show structs anonymous * Make TV structs anonymous within the union * Move the TV union to its own subheader * Move TV show enums to the global.tv.h subheader * Funcion renaming * Apply static attributes where able * PutPokemonTodayCaughtOnAir * sub_80EC8A4 * PutPokemonTodayFailedOnTheAir * sub_80EC9E8, sub_80ECA10 * sub_80ECA38 * sub_80ECB00 * Put3CheersForPokeblocksOnTheAir * PutFanClubSpecialOnTheAir * ContestLiveUpdates_BeforeInterview * Other before-interview Contest Live Updates functions * ContestLiveUpdates_BeforeInterview_5 * InterviewAfter_BravoTrainerPokemonProfile * BravoTrainerPokemonProfile_BeforeInterview1 * BravoTrainerPokemonProfile_BeforeInterview2 * Disassemble TV data * Decompile TV data * InterviewAfter_BravoTrainerBattleTowerProfile * SaveRecordedItemPurchasesForTVShow * PutNameRaterShowOnTheAir * StartMassOutbreak * PutLilycoveContestLadyShowOnTheAir * InterviewAfter_FanClubLetter * Rip TV strings * InterviewAfter_RecentHappenings * InterviewAfter_PkmnFanClubOpinions * sub_80ED718 * EndMassOutbreak * sub_80ED888 * sub_80ED8B4 * UpdateMassOutbreakTimeLeft * sub_80ED950 * PutFishingAdviceShowOnTheAir * through sub_80EDA80 * ewram and common syms are now fetched from the object files * BSS symbols are taken from the tv.o file * through sub_80EDC60 * sub_80EDCE8 * sub_80EDD78 * through sub_80EDE84 * nomatching sub_80EDE98 * sub_80EDFB4 * sub_80EE104 * sub_80EE104 * sub_80EE184 * sub_80EE2CC * sub_80EE35C * sub_80EE44C * sub_80EE4DC * sub_80EE5A4 * sub_80EE69C * sub_80EE72C * sub_80EE7C0 * sub_80EE818 * sub_80EE8C8 * sub_80EEA70 * sub_80EEB98 * sub_80EEBF4 * through sub_80EED60 * Functions relating to Pokemon News * sub_80EEF6C * GetPriceReduction * IsPriceDiscounted * sub_80EF120 * through sub_80EF370 * sub_80EF40C * HasMixableShowAlreadyBeenSpawnedWithPlayerID * TV_SortPurchasesByQuantity * FindActiveBroadcastByShowType_SetScriptResult * InterviewBefore * through sub_80EF88C * through sub_80EF93C * through sub_80EFA24 * through TV_BernoulliTrial * sub_80EFB58 * sub_80EFBA4 * sub_80EFBDC * through sub_80EFD98 * ChangePokemonNickname * ChangeBoxPokemonNickname * sub_80EFF9C * through player_id_to_dword * CheckForBigMovieOrEmergencyNewsOnTV * GetMomOrDadStringForTVMessage * sub_80F01E8 * sub_80F0358 * sub_80F049C * TV record mixing functions * sub_80F06D0 * sub_80F0708 nonmatching * through sub_80F0B24 * sub_80F0B64 * through sub_80F0C04 * sub_80F0C7C * sub_80F0D60 * sub_80F0E58 * sub_80F0E84 * through sub_80F0F24 * sub_80F0F64 * sub_80F1208 * sub_80F1254 * sub_80F1290 * sub_80F12A4 * sub_80F14F8 * DoTVShowTodaysSmartShopper * DoTVShowTheNameRaterShow * DoTVShowPokemonTodaySuccessfulCapture * DoTVShowPokemonTodayFailedCapture * DoTVShowPokemonFanClubLetter * DoTVShowRecentHappenings * DoTVShowPokemonFanClubOpinions * DoTVShowPokemonNewsMassOutbreak * DoTVShowPokemonContestLiveUpdates * DoTVShowPokemonBattleUpdate * DoTVShow3CheersForPokeblocks * DoTVShowInSearchOfTrainers * Label GabbyAndTyData fields; remove ddump comments from data/text/tv.inc * DoTVShowPokemonAngler * DoTVShowTheWorldOfMasters; update RAM symbols and field names * Decorate static functions * DoTVShowTodaysRivalTrainer; region map enums * TVDewfordTrendWatcherNetworkTextGroup * DoTVShowHoennTreasureInvestigators * DoTVShowFindThatGamer * DoTVShowBreakingNewsTV * DoTVShowSecretBaseVisit * DoTVShowPokemonLotterWinnerFlashReport * DoTVShowThePokemonBattleSeminar * DoTVShowTrainerFanClubSpecial, DoTVShowTrainerFanClub * DoTVShowSpotTheCuties * DoTVShowPokemonNewsBattleFrontier * DoTVShowWhatsNo1InHoennToday * Helpers for DoTVShowSecretBaseSecrets * DoTVShowSecretBaseSecrets * DoTVShowSafariFanClub * Finish decompilation of tv.s * Some renaming * Rename text group pointers * revoke statis; pokenews enums * Labels are number one * Label all TV struct fields * Make data/text/tv.inc more readable * Split data/text/tv.inc * Rename pokenews text pointers * Frontier Symbol constants; indicate static rodata objects with 's' prefix * Fix leading spaces/tabs F*** CLion sometimes * Fix inconsequential warning
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u32 MapGridGetMetatileBehaviorAt(int, int);
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void MapGridSetMetatileIdAt(int, int, u16);
Decoration + decoration_inventory (#89) * SetDecorationInventoriesPointers * ClearDecorationInventories * CheckHasDecoration * DecorationAdd * DecorationCheckSpace * DecorationRemove * sub_8161A38 * CountDecorations; Funcion renaming * Disassemble decoration data structs, tilemaps, and descriptions * sub_8126968 * sub_81269D4 * through sub_8126A88 * through sub_8126B2C * sub_8126B80 * sub_8126C08 * sub_8126C48 * sub_8126CA4 * sub_8126D10 * sub_8126E44 * sub_8126E8C * sub_8126F68 * sub_8127058 * sub_8127088 * sub_81270E8 * through sub_8127208 * through sub_8127268 * sub_8127284 * through sub_81272F8 * sub_8127330 * through sub_8127480 * sub_81274A0 * sub_8127500; makefile now tells scaninc to scan headers * Actual real fix to mapfile being in build/emerald instead of wd * through sub_812759C * through sub_812764C * through sub_8127744 * through sub_81277BC * sub_81277E8 * sub_8127814 * through sub_81279C4 * through sub_8127ACC * sub_8127B04 * sub_8127B54 * sub_8127B90 * sub_8127D38 * sub_8127E18 * sub_8127F68 * sub_8128060 * ConfigureCameraObjectForPlacingDecoration * SetUpPlacingDecorationPlayerAvatar * sub_812826C * through sub_8128414 * through sub_81284F4 * sub_812853C * sub_8128950 * through sub_8128AAC * through sub_8128BBC * c1_overworld_prev_quest * sub_8128C64 * sub_8128CD4 * sub_8128D10 * sub_8128DB4 * through sub_8128E18 * through sub_8129068 * sub_8129088 * through sub_81291E8 * sub_812925C * sub_81292D0 * sub_81292E8 * gpu_pal_decompress_alloc_tag_and_upload * AddDecorationIconObjectFromIconTable * GetDecorationIconPicOrPalette * AddDecorationIconObjectFromFieldObject * AddDecorationIconObject * through sub_8129708 * sub_81297F8 * sub_81298EC * SetUpPuttingAwayDecorationPlayerAvatar * sub_8129ABC * sub_8129B34 * sub_8129BCC * through sub_8129C74 * through sub_8129D8C * sub_8129E0C * sub_8129E74 * sub_8129F20 * sub_8129FC8 * sub_812A040 * nonmatching sub_812A0E8 * through sub_812A22C * sub_812A25C * sub_812A2C4 * through sub_812A39C * Remaining fns in decoration.s * Decompile decoration headers * Decompile all remaining decoration data that had already been disassembled * Disassemble two data objects * Suggest structure of list menu template * decompile through decoration list menu template * Disassemble decoration icon graphics table * Rip icon gfx * Decompile deco icon table * Decompile more data related to drawing decorations * Decompile gUnknown_085A7250 structs * Decompile two sprite templates * Decompile remaining data in decoration.s * Decompile decoration ewram * deco -> decor
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void MapGridSetMetatileEntryAt(int, int, u16);
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void GetCameraCoords(u16*, u16*);
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bool8 MapGridIsImpassableAt(int, int);
int GetMapBorderIdAt(int x, int y);
int CanCameraMoveInDirection(int direction);
Decoration + decoration_inventory (#89) * SetDecorationInventoriesPointers * ClearDecorationInventories * CheckHasDecoration * DecorationAdd * DecorationCheckSpace * DecorationRemove * sub_8161A38 * CountDecorations; Funcion renaming * Disassemble decoration data structs, tilemaps, and descriptions * sub_8126968 * sub_81269D4 * through sub_8126A88 * through sub_8126B2C * sub_8126B80 * sub_8126C08 * sub_8126C48 * sub_8126CA4 * sub_8126D10 * sub_8126E44 * sub_8126E8C * sub_8126F68 * sub_8127058 * sub_8127088 * sub_81270E8 * through sub_8127208 * through sub_8127268 * sub_8127284 * through sub_81272F8 * sub_8127330 * through sub_8127480 * sub_81274A0 * sub_8127500; makefile now tells scaninc to scan headers * Actual real fix to mapfile being in build/emerald instead of wd * through sub_812759C * through sub_812764C * through sub_8127744 * through sub_81277BC * sub_81277E8 * sub_8127814 * through sub_81279C4 * through sub_8127ACC * sub_8127B04 * sub_8127B54 * sub_8127B90 * sub_8127D38 * sub_8127E18 * sub_8127F68 * sub_8128060 * ConfigureCameraObjectForPlacingDecoration * SetUpPlacingDecorationPlayerAvatar * sub_812826C * through sub_8128414 * through sub_81284F4 * sub_812853C * sub_8128950 * through sub_8128AAC * through sub_8128BBC * c1_overworld_prev_quest * sub_8128C64 * sub_8128CD4 * sub_8128D10 * sub_8128DB4 * through sub_8128E18 * through sub_8129068 * sub_8129088 * through sub_81291E8 * sub_812925C * sub_81292D0 * sub_81292E8 * gpu_pal_decompress_alloc_tag_and_upload * AddDecorationIconObjectFromIconTable * GetDecorationIconPicOrPalette * AddDecorationIconObjectFromFieldObject * AddDecorationIconObject * through sub_8129708 * sub_81297F8 * sub_81298EC * SetUpPuttingAwayDecorationPlayerAvatar * sub_8129ABC * sub_8129B34 * sub_8129BCC * through sub_8129C74 * through sub_8129D8C * sub_8129E0C * sub_8129E74 * sub_8129F20 * sub_8129FC8 * sub_812A040 * nonmatching sub_812A0E8 * through sub_812A22C * sub_812A25C * sub_812A2C4 * through sub_812A39C * Remaining fns in decoration.s * Decompile decoration headers * Decompile all remaining decoration data that had already been disassembled * Disassemble two data objects * Suggest structure of list menu template * decompile through decoration list menu template * Disassemble decoration icon graphics table * Rip icon gfx * Decompile deco icon table * Decompile more data related to drawing decorations * Decompile gUnknown_085A7250 structs * Decompile two sprite templates * Decompile remaining data in decoration.s * Decompile decoration ewram * deco -> decor
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u16 GetBehaviorByMetatileId(u16 metatileId);
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void GetCameraFocusCoords(u16 *x, u16 *y);
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u8 MapGridGetMetatileLayerTypeAt(int x, int y);
u8 MapGridGetZCoordAt(int x, int y);
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bool8 CameraMove(int deltaX, int deltaY);
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struct MapConnection *sub_8088950(u8 direction, int x, int y);
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
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void save_serialize_map(void);
void SetCameraFocusCoords(u16 x, u16 y);
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void InitMap(void);
void InitMapFromSavedGame(void);
void InitTrainerHillMap(void);
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void InitBattlePyramidMap(bool8 setPlayerPosition);
void CopyMapTilesetsToVram(struct MapLayout const *mapLayout);
void LoadMapTilesetPalettes(struct MapLayout const *mapLayout);
void LoadSecondaryTilesetPalette(struct MapLayout const *mapLayout);
void CopySecondaryTilesetToVramUsingHeap(struct MapLayout const *mapLayout);
void CopyPrimaryTilesetToVram(const struct MapLayout *);
void CopySecondaryTilesetToVram(const struct MapLayout *);
struct MapHeader const *const GetMapHeaderFromConnection(struct MapConnection *connection);
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struct MapConnection *GetConnectionAtCoords(s16 x, s16 y);
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void MapGridSetMetatileImpassabilityAt(int x, int y, bool32 impassable);
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// field_region_map.c
void FieldInitRegionMap(MainCallback callback);
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#endif //GUARD_FIELDMAP_H