pokeemerald/include/contest_util.h

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#ifndef GUARD_CONTEST_UTIL_H
#define GUARD_CONTEST_UTIL_H
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void BufferContestantTrainerName(void);
void BufferContestantMonNickname(void);
void StartContest(void);
void BufferContestantMonSpecies(void);
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void ShowContestResults(void);
void ContestLinkTransfer(u8);
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void ShowContestPainting(void);
u16 GetContestRand(void);
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u8 CountPlayerMuseumPaintings(void);
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#endif // GUARD_CONTEST_UTIL_H