pokeemerald/include/config.h

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#ifndef GUARD_CONFIG_H
#define GUARD_CONFIG_H
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// In the Generation 3 games, Asserts were used in various debug builds.
// Ruby/Sapphire and Emerald do not have these asserts while Fire Red
// still has them in the ROM. This is because the developers forgot
// to define NDEBUG before release, however this has been changed as
// Ruby's actual debug build does not use the AGBPrint features.
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#define NDEBUG
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// To enable print debugging, comment out "#define NDEBUG". This allows
// the various AGBPrint functions to be used. (See include/gba/isagbprint.h).
// Some emulators support a debug console window: uncomment NoCashGBAPrint()
// and NoCashGBAPrintf() in libisagbprn.c to use no$gba's own proprietary
// printing system. Use NoCashGBAPrint() and NoCashGBAPrintf() like you
// would normally use AGBPrint() and AGBPrintf().
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// NOTE: Don't try to enable assert right now as many pointers
// still exist in defines and WILL likely result in a broken ROM.
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#define ENGLISH
#ifdef ENGLISH
#define UNITS_IMPERIAL
#else
#define UNITS_METRIC
#endif
#endif // GUARD_CONFIG_H