pokeemerald/include/pokedex.h

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2017-09-12 13:05:40 +00:00
#ifndef GUARD_POKEDEX_H
#define GUARD_POKEDEX_H
void ResetPokedex(void);
const u8 *GetPokemonCategory(u16);
u16 GetPokedexHeightWeight(u16 dexNum, u8 data);
u16 GetNationalPokedexCount(u8);
u16 GetHoennPokedexCount(u8);
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u8 CreateDexDisplayMonDataTask(u16 dexNum, u32 trainerId, u32 personality);
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enum
{
FLAG_GET_SEEN,
FLAG_GET_CAUGHT,
FLAG_SET_SEEN,
FLAG_SET_CAUGHT
};
u8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
#endif // GUARD_POKEDEX_H