pokeemerald/include/rom6.h

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#ifndef GUARD_ROM6_H
#define GUARD_ROM6_H
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void OpenPokeblockCase(u8, void(void));
u8 GetLeadMonIndex(void);
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u8 GetSSTidalLocation(u8 *grp, u8 *num, s16 *x, s16 *y);
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void sub_813BADC(bool8);
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bool8 sub_813B9C0(void);
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void UpdateMirageRnd(u16 days);
void UpdateBirchState(u16 days);
void UpdateFrontierManiac(u16 days);
void UpdateFrontierGambler(u16 days);
void SetShoalItemFlag(u16 days);
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bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
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u8 oei_task_add(void);
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#endif //GUARD_ROM6_H