mirror of https://github.com/pret/pokeemerald.git
42 lines
1.1 KiB
PHP
42 lines
1.1 KiB
PHP
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GraniteCave_B1F_MapScript2_2A8327: @ 82A8327
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MirageTower_2F_MapScript2_2A8327: @ 82A8327
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MirageTower_3F_MapScript2_2A8327: @ 82A8327
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MtPyre_2F_MapScript2_2A8327: @ 82A8327
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SkyPillar_2F_MapScript2_2A8327: @ 82A8327
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SkyPillar_4F_MapScript2_2A8327: @ 82A8327
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map_script_2 VAR_ICE_STEP_COUNT, 0, EventScript_FallDownHole
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.2byte 0
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GraniteCave_B1F_MapScript1_2A8331: @ 82A8331
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MirageTower_2F_MapScript1_2A8331: @ 82A8331
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MirageTower_3F_MapScript1_2A8331: @ 82A8331
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MtPyre_2F_MapScript1_2A8331: @ 82A8331
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copyvar VAR_ICE_STEP_COUNT, 0x1
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end
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EventScript_FallDownHole:: @ 82A8337
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lockall
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delay 20
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applymovement EVENT_OBJ_ID_PLAYER, GraniteCave_B1F_Movement_2A8369
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waitmovement 0
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playse SE_RU_HYUU
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delay 60
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warphole MAP_UNDEFINED
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waitstate
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end
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gUnknown_082A8350:: @ 82A8350
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lockall
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delay 20
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applymovement EVENT_OBJ_ID_PLAYER, GraniteCave_B1F_Movement_2A8369
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waitmovement 0
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playse SE_RU_HYUU
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delay 60
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special DoFallWarp
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waitstate
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end
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GraniteCave_B1F_Movement_2A8369: @ 82A8369
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set_invisible
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step_end
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