#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H
#define GUARD_POKEMON_STORAGE_SYSTEM_H
#define TOTAL_BOXES_COUNT 14
#define IN_BOX_COUNT 30
u8* GetBoxNamePtr(u8 boxNumber);
struct BoxPokemon *GetBoxedMonPtr(u8, u8);
void SetBoxMonNickFromAnyBox(u8, u8, u8 *);
void CompactPartySlots(void);
u32 GetBoxMonDataFromAnyBox(u8 boxId, u8 monPosition, u32 request);
#endif // GUARD_POKEMON_STORAGE_SYSTEM_H