pokeemerald/tools/gbagfx/rl.h

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2017-12-04 01:55:01 +00:00
// Copyright (c) 2016 YamaArashi
#ifndef RL_H
#define RL_H
unsigned char *RLDecompress(unsigned char *src, int srcSize, int *uncompressedSize);
unsigned char *RLCompress(unsigned char *src, int srcSize, int *compressedSize);
#endif // RL_H