mirror of https://github.com/pret/pokeemerald.git
330 lines
7.7 KiB
C
330 lines
7.7 KiB
C
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// Copyright (c) 2015 YamaArashi
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include "global.h"
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#include "gfx.h"
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#include "util.h"
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#define GET_GBA_PAL_RED(x) (((x) >> 0) & 0x1F)
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#define GET_GBA_PAL_GREEN(x) (((x) >> 5) & 0x1F)
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#define GET_GBA_PAL_BLUE(x) (((x) >> 10) & 0x1F)
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#define SET_GBA_PAL(r, g, b) (((b) << 10) | ((g) << 5) | (r))
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#define UPCONVERT_BIT_DEPTH(x) (((x) * 255) / 31)
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#define DOWNCONVERT_BIT_DEPTH(x) ((x) / 8)
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static void ConvertFromTiles1Bpp(unsigned char *src, unsigned char *dest, int numTiles, int tilesWidth, bool invertColors)
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{
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int tilesX = 0;
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int tilesY = 0;
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int pitch = tilesWidth;
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for (int i = 0; i < numTiles; i++) {
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for (int j = 0; j < 8; j++) {
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int destY = tilesY * 8 + j;
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int destX = tilesX;
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unsigned char srcPixelOctet = *src++;
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unsigned char *destPixelOctet = &dest[destY * pitch + destX];
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for (int k = 0; k < 8; k++) {
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*destPixelOctet <<= 1;
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*destPixelOctet |= (srcPixelOctet & 1) ^ invertColors;
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srcPixelOctet >>= 1;
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}
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}
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tilesX++;
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if (tilesX == tilesWidth) {
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tilesX = 0;
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tilesY++;
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}
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}
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}
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static void ConvertFromTiles4Bpp(unsigned char *src, unsigned char *dest, int numTiles, int tilesWidth, bool invertColors)
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{
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int tilesX = 0;
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int tilesY = 0;
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int pitch = tilesWidth * 4;
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for (int i = 0; i < numTiles; i++) {
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for (int j = 0; j < 8; j++) {
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int destY = tilesY * 8 + j;
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for (int k = 0; k < 4; k++) {
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int destX = tilesX * 4 + k;
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unsigned char srcPixelPair = *src++;
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unsigned char leftPixel = srcPixelPair & 0xF;
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unsigned char rightPixel = srcPixelPair >> 4;
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if (invertColors) {
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leftPixel = 15 - leftPixel;
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rightPixel = 15 - rightPixel;
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}
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dest[destY * pitch + destX] = (leftPixel << 4) | rightPixel;
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}
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}
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tilesX++;
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if (tilesX == tilesWidth) {
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tilesX = 0;
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tilesY++;
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}
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}
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}
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static void ConvertFromTiles8Bpp(unsigned char *src, unsigned char *dest, int numTiles, int tilesWidth, bool invertColors)
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{
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int tilesX = 0;
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int tilesY = 0;
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int pitch = tilesWidth * 8;
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for (int i = 0; i < numTiles; i++) {
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for (int j = 0; j < 8; j++) {
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int destY = tilesY * 8 + j;
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for (int k = 0; k < 8; k++) {
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int destX = tilesX * 8 + k;
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unsigned char srcPixel = *src++;
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if (invertColors)
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srcPixel = 255 - srcPixel;
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dest[destY * pitch + destX] = srcPixel;
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}
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}
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tilesX++;
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if (tilesX == tilesWidth) {
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tilesX = 0;
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tilesY++;
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}
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}
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}
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static void ConvertToTiles1Bpp(unsigned char *src, unsigned char *dest, int numTiles, int tilesWidth, bool invertColors)
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{
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int tilesX = 0;
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int tilesY = 0;
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int pitch = tilesWidth;
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for (int i = 0; i < numTiles; i++) {
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for (int j = 0; j < 8; j++) {
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int srcY = tilesY * 8 + j;
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int srcX = tilesX;
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unsigned char srcPixelOctet = src[srcY * pitch + srcX];
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unsigned char *destPixelOctet = dest++;
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for (int k = 0; k < 8; k++) {
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*destPixelOctet <<= 1;
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*destPixelOctet |= (srcPixelOctet & 1) ^ invertColors;
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srcPixelOctet >>= 1;
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}
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}
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tilesX++;
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if (tilesX == tilesWidth) {
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tilesX = 0;
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tilesY++;
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}
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}
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}
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static void ConvertToTiles4Bpp(unsigned char *src, unsigned char *dest, int numTiles, int tilesWidth, bool invertColors)
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{
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int tilesX = 0;
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int tilesY = 0;
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int pitch = tilesWidth * 4;
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for (int i = 0; i < numTiles; i++) {
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for (int j = 0; j < 8; j++) {
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int srcY = tilesY * 8 + j;
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for (int k = 0; k < 4; k++) {
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int srcX = tilesX * 4 + k;
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unsigned char srcPixelPair = src[srcY * pitch + srcX];
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unsigned char leftPixel = srcPixelPair >> 4;
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unsigned char rightPixel = srcPixelPair & 0xF;
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if (invertColors) {
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leftPixel = 15 - leftPixel;
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rightPixel = 15 - rightPixel;
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}
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*dest++ = (rightPixel << 4) | leftPixel;
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}
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}
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tilesX++;
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if (tilesX == tilesWidth) {
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tilesX = 0;
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tilesY++;
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}
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}
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}
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static void ConvertToTiles8Bpp(unsigned char *src, unsigned char *dest, int numTiles, int tilesWidth, bool invertColors)
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{
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int tilesX = 0;
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int tilesY = 0;
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int pitch = tilesWidth * 8;
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for (int i = 0; i < numTiles; i++) {
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for (int j = 0; j < 8; j++) {
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int srcY = tilesY * 8 + j;
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for (int k = 0; k < 8; k++) {
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int srcX = tilesX * 8 + k;
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unsigned char srcPixel = src[srcY * pitch + srcX];
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if (invertColors)
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srcPixel = 255 - srcPixel;
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*dest++ = srcPixel;
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}
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}
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tilesX++;
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if (tilesX == tilesWidth) {
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tilesX = 0;
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tilesY++;
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}
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}
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}
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void ReadImage(char *path, int tilesWidth, int bitDepth, struct Image *image, bool invertColors)
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{
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int tileSize = bitDepth * 8;
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int fileSize;
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unsigned char *buffer = ReadWholeFile(path, &fileSize);
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int numTiles = fileSize / tileSize;
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int tilesHeight = (numTiles + tilesWidth - 1) / tilesWidth;
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image->width = tilesWidth * 8;
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image->height = tilesHeight * 8;
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image->bitDepth = bitDepth;
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image->pixels = calloc(tilesWidth * tilesHeight, tileSize);
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if (image->pixels == NULL)
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FATAL_ERROR("Failed to allocate memory for pixels.\n");
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switch (bitDepth) {
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case 1:
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ConvertFromTiles1Bpp(buffer, image->pixels, numTiles, tilesWidth, invertColors);
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break;
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case 4:
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ConvertFromTiles4Bpp(buffer, image->pixels, numTiles, tilesWidth, invertColors);
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break;
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case 8:
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ConvertFromTiles8Bpp(buffer, image->pixels, numTiles, tilesWidth, invertColors);
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break;
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}
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free(buffer);
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}
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void WriteImage(char *path, int numTiles, int bitDepth, struct Image *image, bool invertColors)
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{
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int tileSize = bitDepth * 8;
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if (image->width % 8 != 0)
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FATAL_ERROR("The width in pixels (%d) isn't a multiple of 8.\n", image->width);
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if (image->height % 8 != 0)
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FATAL_ERROR("The height in pixels (%d) isn't a multiple of 8.\n", image->height);
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int tilesWidth = image->width / 8;
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int tilesHeight = image->height / 8;
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int maxNumTiles = tilesWidth * tilesHeight;
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if (numTiles == 0)
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numTiles = maxNumTiles;
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else if (numTiles > maxNumTiles)
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FATAL_ERROR("The specified number of tiles (%d) is greater than the maximum possible value (%d).\n", numTiles, maxNumTiles);
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int bufferSize = numTiles * tileSize;
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unsigned char *buffer = malloc(bufferSize);
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if (buffer == NULL)
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FATAL_ERROR("Failed to allocate memory for pixels.\n");
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switch (bitDepth) {
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case 1:
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ConvertToTiles1Bpp(image->pixels, buffer, numTiles, tilesWidth, invertColors);
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break;
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case 4:
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ConvertToTiles4Bpp(image->pixels, buffer, numTiles, tilesWidth, invertColors);
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break;
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case 8:
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ConvertToTiles8Bpp(image->pixels, buffer, numTiles, tilesWidth, invertColors);
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break;
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}
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WriteWholeFile(path, buffer, bufferSize);
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free(buffer);
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}
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void FreeImage(struct Image *image)
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{
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free(image->pixels);
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image->pixels = NULL;
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}
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void ReadGbaPalette(char *path, struct Palette *palette)
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{
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int fileSize;
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unsigned char *data = ReadWholeFile(path, &fileSize);
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if (fileSize % 2 != 0)
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FATAL_ERROR("The file size (%d) is not a multiple of 2.\n", fileSize);
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palette->numColors = fileSize / 2;
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for (int i = 0; i < palette->numColors; i++) {
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uint16_t paletteEntry = (data[i * 2 + 1] << 8) | data[i * 2];
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palette->colors[i].red = UPCONVERT_BIT_DEPTH(GET_GBA_PAL_RED(paletteEntry));
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palette->colors[i].green = UPCONVERT_BIT_DEPTH(GET_GBA_PAL_GREEN(paletteEntry));
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palette->colors[i].blue = UPCONVERT_BIT_DEPTH(GET_GBA_PAL_BLUE(paletteEntry));
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}
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free(data);
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}
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void WriteGbaPalette(char *path, struct Palette *palette)
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{
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FILE *fp = fopen(path, "wb");
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if (fp == NULL)
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FATAL_ERROR("Failed to open \"%s\" for writing.\n", path);
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for (int i = 0; i < palette->numColors; i++) {
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unsigned char red = DOWNCONVERT_BIT_DEPTH(palette->colors[i].red);
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unsigned char green = DOWNCONVERT_BIT_DEPTH(palette->colors[i].green);
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unsigned char blue = DOWNCONVERT_BIT_DEPTH(palette->colors[i].blue);
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uint16_t paletteEntry = SET_GBA_PAL(red, green, blue);
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fputc(paletteEntry & 0xFF, fp);
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fputc(paletteEntry >> 8, fp);
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}
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fclose(fp);
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}
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