2017-09-02 19:43:53 +00:00
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#ifndef GUARD_GLOBAL_BERRY_H
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#define GUARD_GLOBAL_BERRY_H
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2017-09-30 23:12:42 +00:00
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#define BERRY_NAME_COUNT 7
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#define BERRY_ITEM_EFFECT_COUNT 18
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2017-09-02 19:43:53 +00:00
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struct Berry
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{
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2017-09-30 23:12:42 +00:00
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const u8 name[BERRY_NAME_COUNT];
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2017-09-02 19:43:53 +00:00
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u8 firmness;
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u16 size;
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u8 maxYield;
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u8 minYield;
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const u8 *description1;
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const u8 *description2;
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u8 stageDuration;
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u8 spicy;
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u8 dry;
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u8 sweet;
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u8 bitter;
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u8 sour;
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u8 smoothness;
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};
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2017-09-04 19:43:13 +00:00
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// with no const fields
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struct Berry2
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{
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2017-09-30 23:12:42 +00:00
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u8 name[BERRY_NAME_COUNT];
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2017-09-04 19:43:13 +00:00
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u8 firmness;
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u16 size;
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u8 maxYield;
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u8 minYield;
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u8 *description1;
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u8 *description2;
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u8 stageDuration;
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u8 spicy;
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u8 dry;
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u8 sweet;
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u8 bitter;
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u8 sour;
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u8 smoothness;
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};
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2017-09-02 19:43:53 +00:00
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struct EnigmaBerry
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{
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2017-09-04 19:43:13 +00:00
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struct Berry2 berry;
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2017-09-30 23:12:42 +00:00
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u8 itemEffect[BERRY_ITEM_EFFECT_COUNT];
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2017-09-02 19:43:53 +00:00
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u8 holdEffect;
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u8 holdEffectParam;
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u32 checksum;
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};
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struct BattleEnigmaBerry
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{
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2017-09-30 23:12:42 +00:00
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/*0x00*/ u8 name[BERRY_NAME_COUNT];
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2017-09-02 19:43:53 +00:00
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/*0x07*/ u8 holdEffect;
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2017-09-30 23:12:42 +00:00
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/*0x08*/ u8 itemEffect[BERRY_ITEM_EFFECT_COUNT];
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2017-09-02 19:43:53 +00:00
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/*0x1A*/ u8 holdEffectParam;
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};
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struct BerryTree
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{
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u8 berry;
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u8 stage:7;
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u8 growthSparkle:1;
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u16 minutesUntilNextStage;
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u8 berryYield;
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u8 regrowthCount:4;
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u8 watered1:1;
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u8 watered2:1;
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u8 watered3:1;
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u8 watered4:1;
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};
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#endif // GUARD_GLOBAL_BERRY_H
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