pokeemerald/include/pokemon_summary_screen.h

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2018-02-09 02:00:28 +00:00
#ifndef GUARD_POKEMON_SUMMARY_SCREEN_H
#define GUARD_POKEMON_SUMMARY_SCREEN_H
void sub_81C4F98(u8, void(*)(void));
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
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// The Pokemon Summary Screen can operate in different modes. Certain features,
// such as move re-ordering, are available in the different modes.
enum PokemonSummaryScreenMode
{
PSS_MODE_NORMAL,
PSS_MODE_UNK1,
PSS_MODE_UNK2,
PSS_MODE_SELECT_MOVE,
};
enum PokemonSummaryScreenPage
{
PSS_PAGE_INFO,
PSS_PAGE_SKILLS,
PSS_PAGE_BATTLE_MOVES,
PSS_PAGE_CONTEST_MOVES,
};
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#endif // GUARD_POKEMON_SUMMARY_SCREEN_H