pokeemerald/Makefile

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Makefile
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AS := $(DEVKITARM)/bin/arm-none-eabi-as
ASFLAGS := -mcpu=arm7tdmi
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CC1 := tools/agbcc/bin/agbcc
CFLAGS := -mthumb-interwork -O2
CPP := $(DEVKITARM)/bin/arm-none-eabi-cpp
CPPFLAGS := -I tools/agbcc/include -iquote include -nostdinc -undef
LD := $(DEVKITARM)/bin/arm-none-eabi-ld
LDFLAGS := -T ld_script.txt -T iwram_syms.txt -T ewram_syms.txt -Map pokeemerald.map
OBJCOPY := $(DEVKITARM)/bin/arm-none-eabi-objcopy
LIBGCC := tools/agbcc/lib/libgcc.a
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SHA1 := sha1sum -c
GFX := @tools/gbagfx/gbagfx
SCANINC := tools/scaninc/scaninc
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PREPROC := tools/preproc/preproc
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# Clear the default suffixes.
.SUFFIXES:
# Secondary expansion is required for dependency variables in object rules.
.SECONDEXPANSION:
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.PRECIOUS: %.1bpp %.4bpp %.8bpp %.gbapal %.lz %.rl
.PHONY: rom clean compare tidy
C_SRCS := $(wildcard src/*.c)
C_OBJS := $(C_SRCS:%.c=%.o)
ASM_OBJS := \
asm/crt0.o \
asm/main.o \
asm/dma3_manager.o \
asm/gpu_bg.o \
asm/pixel_buffer.o \
asm/window.o \
asm/text_renderer.o \
asm/gpu_obj.o \
asm/string_util.o \
asm/rom_80093CC.o \
asm/rtc.o \
asm/main_menu.o \
asm/rom_8032654.o \
asm/tileset_animation.o \
asm/rom_80A18F4.o \
asm/rom_80A92F4.o \
asm/multiboot.o \
asm/rom_81BAD84.o \
asm/libgcnmultiboot.o \
asm/libmks4agb.o \
asm/libagbbackup.o \
asm/librtc.o \
asm/librfu.o \
asm/libagbsyscall.o \
asm/libc.o
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DATA_ASM_OBJS := data/data2.o data/anim_mon_front_pics.o \
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data/graphics.o data/unknown_serial_data.o data/multiboot_berry_glitch_fix.o \
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data/multiboot_pokemon_colosseum.o data/libagbbackup_rodata.o \
data/librtc_rodata.o data/librfu_rodata.o data/sound_data.o \
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data/m4a_tables.o \
data/event_scripts.o data/battle_anim_scripts.o \
data/battle_scripts_1.o data/battle_scripts_2.o data/field_effect_scripts.o \
data/battle_ai_scripts.o data/contest_ai_scripts.o data/script_funcs.o
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OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS)
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ROM := pokeemerald.gba
ELF := $(ROM:.gba=.elf)
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rom: $(ROM)
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# For contributors to make sure a change didn't affect the contents of the ROM.
compare: $(ROM)
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@$(SHA1) rom.sha1
clean:
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rm -f $(ROM) $(ELF) $(OBJS) $(C_SRCS:%.c=%.i) pokeemerald.map
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find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
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tidy:
rm -f $(ROM) $(ELF) $(OBJS) $(C_SRCS:%.c=%.i) pokeemerald.map
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include graphics_file_rules.mk
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%.s: ;
%.bin: ;
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%.png: ;
%.pal: ;
%.1bpp: %.png ; $(GFX) $< $@
%.4bpp: %.png ; $(GFX) $< $@
%.8bpp: %.png ; $(GFX) $< $@
%.gbapal: %.pal ; $(GFX) $< $@
%.lz: % ; $(GFX) $< $@
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%.rl: % ; $(GFX) $< $@
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src/siirtc.o: CFLAGS := -mthumb-interwork
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src/agb_flash.o: CFLAGS := -O -mthumb-interwork
src/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
src/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
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src/m4a_2.o: CC1 := tools/agbcc/bin/old_agbcc
src/m4a_4.o: CC1 := tools/agbcc/bin/old_agbcc
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$(C_OBJS): %.o : %.c
@$(CPP) $(CPPFLAGS) $< -o $*.i
@$(PREPROC) $*.i charmap.txt | $(CC1) $(CFLAGS) -o $*.s
@echo -e ".text\n\t.align\t2, 0\n" >> $*.s
$(AS) $(ASFLAGS) -o $@ $*.s
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%.o : dep = $(shell $(SCANINC) $*.s)
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$(ASM_OBJS): %.o: %.s $$(dep)
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$(AS) $(ASFLAGS) -o $@ $<
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$(DATA_ASM_OBJS): %.o: %.s $$(dep)
$(PREPROC) $< charmap.txt | $(AS) $(ASFLAGS) -o $@
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# Link objects to produce the ROM.
$(ROM): $(OBJS)
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$(LD) $(LDFLAGS) -o $(ELF) $(OBJS) $(LIBGCC)
$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $(ELF) $(ROM)