pokeemerald/include/pokeball.h

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2017-10-22 16:43:15 +00:00
#ifndef GUARD_POKEBALL_H
#define GUARD_POKEBALL_H
u8 sub_80753E8(u16, u8);
void sub_8076918(u8 bank);
void DoHitAnimHealthboxEffect(u8 bank);
#endif // GUARD_POKEBALL_H