pokeemerald/sound/songs/se_m_double_team.s

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2020-08-20 22:02:00 +00:00
.include "MPlayDef.s"
.equ se_m_double_team_grp, voicegroup128
.equ se_m_double_team_pri, 4
.equ se_m_double_team_rev, reverb_set+50
.equ se_m_double_team_mvl, 127
.equ se_m_double_team_key, 0
.equ se_m_double_team_tbs, 1
.equ se_m_double_team_exg, 0
.equ se_m_double_team_cmp, 1
.section .rodata
.global se_m_double_team
.align 2
@********************** Track 1 **********************@
se_m_double_team_1:
.byte KEYSH , se_m_double_team_key+0
.byte TEMPO , 150*se_m_double_team_tbs/2
.byte VOICE , 22
.byte BENDR , 12
.byte PAN , c_v+0
.byte VOL , 110*se_m_double_team_mvl/mxv
.byte BEND , c_v-18
.byte N19 , Dn3 , v108
.byte W02
.byte BEND , c_v-7
.byte W01
.byte VOL , 101*se_m_double_team_mvl/mxv
.byte W01
.byte PAN , c_v-9
.byte BEND , c_v+8
.byte W02
.byte VOL , 84*se_m_double_team_mvl/mxv
.byte BEND , c_v+4
.byte W02
.byte PAN , c_v+0
.byte W01
.byte VOL , 64*se_m_double_team_mvl/mxv
.byte BEND , c_v-13
.byte W01
.byte PAN , c_v+8
.byte W02
.byte VOL , 45*se_m_double_team_mvl/mxv
.byte BEND , c_v-31
.byte W02
.byte VOL , 32*se_m_double_team_mvl/mxv
.byte PAN , c_v+0
.byte W01
.byte VOICE , 2
.byte W01
.byte VOL , 13*se_m_double_team_mvl/mxv
.byte BEND , c_v-52
.byte W08
.byte FINE
@******************************************************@
.align 2
se_m_double_team:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_double_team_pri @ Priority
.byte se_m_double_team_rev @ Reverb.
.word se_m_double_team_grp
.word se_m_double_team_1
.end