pokeemerald/include/play_time.h

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2017-08-31 14:48:24 +00:00
#ifndef GUARD_PLAY_TIME_H
#define GUARD_PLAY_TIME_H
void PlayTimeCounter_Reset(void);
void PlayTimeCounter_Start(void);
void PlayTimeCounter_Stop(void);
void PlayTimeCounter_Update(void);
void PlayTimeCounter_SetToMax(void);
#endif // GUARD_PLAY_TIME_H