pokeemerald/include/battle_bg.h

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#ifndef GUARD_BATTLE_BG_H
#define GUARD_BATTLE_BG_H
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void BattleInitBgsAndWindows(void);
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void InitBattleBgsVideo(void);
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void LoadBattleMenuWindowGfx(void);
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void DrawMainBattleBackground(void);
void LoadBattleTextboxAndBackground(void);
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void InitLinkBattleVsScreen(u8 taskId);
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void DrawBattleEntryBackground(void);
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bool8 LoadChosenBattleElement(u8 caseId);
#endif // GUARD_BATTLE_BG_H