mirror of https://github.com/pret/pokecrystal.git
970 lines
23 KiB
NASM
970 lines
23 KiB
NASM
object_const_def
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const TEAMROCKETBASEB2F_ROCKET1
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const TEAMROCKETBASEB2F_ROCKET_GIRL
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const TEAMROCKETBASEB2F_LANCE
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const TEAMROCKETBASEB2F_DRAGON
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const TEAMROCKETBASEB2F_ELECTRODE1
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const TEAMROCKETBASEB2F_ELECTRODE2
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const TEAMROCKETBASEB2F_ELECTRODE3
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const TEAMROCKETBASEB2F_ELECTRODE4
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const TEAMROCKETBASEB2F_ELECTRODE5
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const TEAMROCKETBASEB2F_ELECTRODE6
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const TEAMROCKETBASEB2F_ROCKET2
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const TEAMROCKETBASEB2F_ROCKET3
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const TEAMROCKETBASEB2F_ROCKET4
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const TEAMROCKETBASEB2F_POKE_BALL
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TeamRocketBaseB2F_MapScripts:
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def_scene_scripts
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scene_script .DummyScene0 ; SCENE_DEFAULT
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scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS
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scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB2F_ELECTRODES
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scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB2F_NOTHING
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def_callbacks
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callback MAPCALLBACK_TILES, .TransmitterDoorCallback
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.DummyScene0:
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end
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.DummyScene1:
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end
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.DummyScene2:
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end
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.DummyScene3:
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end
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.TransmitterDoorCallback:
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checkevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
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iftrue .OpenDoor
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endcallback
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.OpenDoor:
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changeblock 14, 12, $07 ; floor
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endcallback
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RocketBaseBossFLeft:
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moveobject TEAMROCKETBASEB2F_LANCE, 9, 13
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sjump RocketBaseBossFScript
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RocketBaseBossFRight:
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moveobject TEAMROCKETBASEB2F_ROCKET_GIRL, 21, 16
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moveobject TEAMROCKETBASEB2F_ROCKET1, 21, 16
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moveobject TEAMROCKETBASEB2F_DRAGON, 10, 13
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moveobject TEAMROCKETBASEB2F_LANCE, 10, 13
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RocketBaseBossFScript:
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appear TEAMROCKETBASEB2F_ROCKET_GIRL
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appear TEAMROCKETBASEB2F_ROCKET1
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opentext
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writetext RocketBaseExecutiveFHoldItText
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waitbutton
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closetext
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turnobject PLAYER, DOWN
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showemote EMOTE_SHOCK, PLAYER, 15
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applymovement PLAYER, RocketBasePlayerApproachesBossFMovement
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playmusic MUSIC_ROCKET_ENCOUNTER
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applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFApproachesPlayerMovement
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turnobject PLAYER, UP
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applymovement TEAMROCKETBASEB2F_ROCKET1, RocketBaseGruntApproachesPlayerMovement
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opentext
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writetext RocketBaseBossFThrashText
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waitbutton
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closetext
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cry DRAGONITE
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turnobject TEAMROCKETBASEB2F_ROCKET_GIRL, LEFT
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turnobject PLAYER, LEFT
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appear TEAMROCKETBASEB2F_DRAGON
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applymovement TEAMROCKETBASEB2F_DRAGON, RocketBaseDragoniteAttacksMovement
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applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFHitMovement
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applymovement TEAMROCKETBASEB2F_ROCKET1, RocketBaseGruntProtectsBossFMovement
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appear TEAMROCKETBASEB2F_LANCE
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applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceApproachesBossFMovement
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opentext
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writetext RocketBaseLanceShareFunText
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waitbutton
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closetext
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turnobject PLAYER, RIGHT
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applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFFacesPlayerMovement
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opentext
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writetext RocketBaseBossDontMeddleText
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waitbutton
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closetext
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applymovement TEAMROCKETBASEB2F_ROCKET1, RocketBaseGruntBattlesLanceMovement
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applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, RocketBaseBossFBattlesPlayerMovement
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winlosstext RocketBaseBossWinText, 0
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setlasttalked TEAMROCKETBASEB2F_ROCKET_GIRL
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loadtrainer EXECUTIVEF, EXECUTIVEF_2
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startbattle
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disappear TEAMROCKETBASEB2F_DRAGON
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setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
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setevent EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
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setevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
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reloadmapafterbattle
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setevent EVENT_BEAT_ROCKET_EXECUTIVEF_2
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opentext
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writetext RocketBaseBossRetreatText
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waitbutton
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closetext
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special FadeBlackQuickly
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special ReloadSpritesNoPalettes
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disappear TEAMROCKETBASEB2F_ROCKET1
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disappear TEAMROCKETBASEB2F_ROCKET_GIRL
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disappear TEAMROCKETBASEB2F_ROCKET2
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disappear TEAMROCKETBASEB2F_ROCKET3
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disappear TEAMROCKETBASEB2F_ROCKET4
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pause 15
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special FadeInQuickly
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setscene SCENE_TEAMROCKETBASEB2F_ELECTRODES
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clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
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turnobject TEAMROCKETBASEB2F_LANCE, DOWN
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opentext
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writetext RocketBaseLancePostBattleText
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waitbutton
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closetext
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applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceChecksPlayerMovement
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turnobject PLAYER, UP
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opentext
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writetext RocketBaseLancePowerOffText
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waitbutton
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closetext
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follow TEAMROCKETBASEB2F_LANCE, PLAYER
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applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceApproachesMachineMovement
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stopfollow
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applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLancePacesMovement
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opentext
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writetext RockerBaseLanceElectrodeFaintText
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waitbutton
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closetext
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applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceApproachesElectrodesMovement
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disappear TEAMROCKETBASEB2F_LANCE
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RocketBaseCantLeaveScript:
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applymovement PLAYER, RocketBasePlayerCantLeaveElectrodesMovement
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end
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RocketBaseLancesSideScript:
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opentext
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writetext RocketBaseLancesSideText
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waitbutton
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closetext
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applymovement PLAYER, RocketBasePlayerCantGoRightMovement
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end
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LanceHealsScript1:
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turnobject PLAYER, UP
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sjump LanceHealsCommon
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LanceHealsScript2:
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turnobject PLAYER, RIGHT
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turnobject TEAMROCKETBASEB2F_LANCE, LEFT
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LanceHealsCommon:
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opentext
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writetext LanceHealsText1
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waitbutton
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closetext
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special FadeOutPalettes
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special StubbedTrainerRankings_Healings
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playsound SFX_FULL_HEAL
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special HealParty
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special FadeInPalettes
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opentext
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writetext LanceHealsText2
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waitbutton
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closetext
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setscene SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS
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setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
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readvar VAR_FACING
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ifequal RIGHT, .FacingRight
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applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesAfterHealMovement
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disappear TEAMROCKETBASEB2F_LANCE
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end
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.FacingRight:
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applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesAfterHealRightMovement
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disappear TEAMROCKETBASEB2F_LANCE
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end
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TrainerGruntM17:
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trainer GRUNTM, GRUNTM_17, EVENT_BEAT_ROCKET_GRUNTM_17, GruntM17SeenText, GruntM17BeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext GruntM17AfterBattleText
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waitbutton
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closetext
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end
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TrainerGruntM18:
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trainer GRUNTM, GRUNTM_18, EVENT_BEAT_ROCKET_GRUNTM_18, GruntM18SeenText, GruntM18BeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext GruntM18AfterBattleText
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waitbutton
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closetext
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end
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TrainerGruntM19:
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trainer GRUNTM, GRUNTM_19, EVENT_BEAT_ROCKET_GRUNTM_19, GruntM19SeenText, GruntM19BeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext GruntM19AfterBattleText
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waitbutton
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closetext
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end
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RocketElectrode1:
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cry ELECTRODE
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loadwildmon ELECTRODE, 23
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startbattle
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iftrue TeamRocketBaseB2FReloadMap
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disappear TEAMROCKETBASEB2F_ELECTRODE1
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disappear TEAMROCKETBASEB2F_ELECTRODE4
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
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iffalse TeamRocketBaseB2FReloadMap
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reloadmapafterbattle
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special PlayMapMusic
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applymovement PLAYER, RocketBasePlayerLeavesElectrodesMovement1
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sjump RocketBaseElectrodeScript
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RocketElectrode2:
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cry ELECTRODE
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loadwildmon ELECTRODE, 23
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startbattle
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iftrue TeamRocketBaseB2FReloadMap
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disappear TEAMROCKETBASEB2F_ELECTRODE2
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disappear TEAMROCKETBASEB2F_ELECTRODE5
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
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iffalse TeamRocketBaseB2FReloadMap
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reloadmapafterbattle
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special PlayMapMusic
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applymovement PLAYER, RocketBasePlayerLeavesElectrodesMovement2
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sjump RocketBaseElectrodeScript
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RocketElectrode3:
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cry ELECTRODE
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loadwildmon ELECTRODE, 23
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startbattle
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iftrue TeamRocketBaseB2FReloadMap
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disappear TEAMROCKETBASEB2F_ELECTRODE3
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disappear TEAMROCKETBASEB2F_ELECTRODE6
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
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iffalse TeamRocketBaseB2FReloadMap
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reloadmapafterbattle
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special PlayMapMusic
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applymovement PLAYER, RocketBasePlayerLeavesElectrodesMovement3
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sjump RocketBaseElectrodeScript
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TeamRocketBaseB2FReloadMap:
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reloadmapafterbattle
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end
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RocketBaseElectrodeScript:
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moveobject TEAMROCKETBASEB2F_LANCE, 18, 6
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appear TEAMROCKETBASEB2F_LANCE
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applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesElectrodesMovement
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turnobject PLAYER, RIGHT
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opentext
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writetext RocketBaseLanceElectrodeDoneText
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promptbutton
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verbosegiveitem HM_WHIRLPOOL
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setevent EVENT_GOT_HM06_WHIRLPOOL
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writetext RocketBaseLanceWhirlpoolText
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waitbutton
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closetext
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turnobject TEAMROCKETBASEB2F_LANCE, DOWN
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opentext
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writetext RocketBaseLanceMonMasterText
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waitbutton
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closetext
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turnobject PLAYER, DOWN
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applymovement TEAMROCKETBASEB2F_LANCE, RocketBaseLanceLeavesBaseMovement
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disappear TEAMROCKETBASEB2F_LANCE
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setevent EVENT_CLEARED_ROCKET_HIDEOUT
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clearflag ENGINE_ROCKET_SIGNAL_ON_CH20
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setevent EVENT_ROUTE_43_GATE_ROCKETS
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setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM
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setscene SCENE_TEAMROCKETBASEB2F_NOTHING
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clearevent EVENT_LAKE_OF_RAGE_CIVILIANS
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setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
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setevent EVENT_SECURITY_CAMERA_1
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setevent EVENT_SECURITY_CAMERA_2
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setevent EVENT_SECURITY_CAMERA_3
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setevent EVENT_SECURITY_CAMERA_4
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setevent EVENT_SECURITY_CAMERA_5
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end
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TeamRocketBaseB2FLockedDoor:
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conditional_event EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER, .Script
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.Script:
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opentext
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checkevent EVENT_LEARNED_HAIL_GIOVANNI
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iftrue .KnowsPassword
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writetext RocketBaseDoorNoPasswordText
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waitbutton
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closetext
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end
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.KnowsPassword:
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writetext RocketBaseDoorKnowPasswordText
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waitbutton
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playsound SFX_ENTER_DOOR
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changeblock 14, 12, $07 ; floor
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reloadmappart
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closetext
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setevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
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waitsfx
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end
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TeamRocketBaseB2FTransmitterScript:
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opentext
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checkevent EVENT_CLEARED_ROCKET_HIDEOUT
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iftrue .Deactivated
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writetext RocketBaseB2FTransmitterText
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waitbutton
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closetext
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end
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.Deactivated:
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writetext RocketBaseB2FDeactivateTransmitterText
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waitbutton
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closetext
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end
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TeamRocketBaseB2FTMThief:
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itemball TM_THIEF
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TeamRocketBaseB2FHiddenFullHeal:
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hiddenitem FULL_HEAL, EVENT_TEAM_ROCKET_BASE_B2F_HIDDEN_FULL_HEAL
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RocketBaseLanceLeavesAfterHealMovement:
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step RIGHT
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step RIGHT
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step RIGHT
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step RIGHT
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step RIGHT
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step RIGHT
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step_end
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RocketBaseLanceLeavesAfterHealRightMovement:
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step RIGHT
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step RIGHT
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step RIGHT
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step RIGHT
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step RIGHT
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step_end
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RocketBasePlayerApproachesBossFMovement:
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step DOWN
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step DOWN
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step DOWN
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turn_head RIGHT
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step_end
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RocketBaseBossFApproachesPlayerMovement:
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big_step LEFT
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big_step LEFT
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big_step UP
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big_step UP
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big_step UP
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big_step LEFT
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big_step LEFT
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big_step LEFT
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big_step LEFT
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turn_head DOWN
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step_end
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RocketBaseGruntApproachesPlayerMovement:
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big_step LEFT
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big_step LEFT
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big_step UP
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big_step UP
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big_step LEFT
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big_step LEFT
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step_end
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RocketBaseDragoniteAttacksMovement:
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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step_end
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RocketBaseBossFHitMovement:
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fix_facing
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set_sliding
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jump_step RIGHT
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remove_sliding
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remove_fixed_facing
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step_end
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RocketBaseBossFFacesPlayerMovement:
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slow_step DOWN
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turn_head LEFT
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step_end
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RocketBaseLanceApproachesBossFMovement:
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step RIGHT
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step RIGHT
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step RIGHT
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step_end
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RocketBaseBossFBattlesPlayerMovement:
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big_step LEFT
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step_end
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RocketBaseGruntBattlesLanceMovement:
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big_step LEFT
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step_end
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RocketBaseGruntProtectsBossFMovement:
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big_step LEFT
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big_step UP
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turn_head LEFT
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step_end
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RocketBaseLanceChecksPlayerMovement:
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step RIGHT
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step RIGHT
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turn_head DOWN
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step_end
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RocketBaseLanceApproachesMachineMovement:
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step UP
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step UP
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step UP
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step_end
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RocketBaseLancePacesMovement:
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step_sleep 8
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step LEFT
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step LEFT
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turn_head UP
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step_sleep 8
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step RIGHT
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step RIGHT
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step RIGHT
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step RIGHT
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turn_head UP
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step_sleep 8
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step LEFT
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step LEFT
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turn_head DOWN
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step_end
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RocketBaseLanceApproachesElectrodesMovement:
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step RIGHT
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step RIGHT
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step RIGHT
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step RIGHT
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step UP
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step UP
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step UP
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step UP
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step UP
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step_end
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RocketBasePlayerCantLeaveElectrodesMovement:
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step UP
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step LEFT
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step LEFT
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step LEFT
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step LEFT
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turn_head UP
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step_end
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RocketBasePlayerCantGoRightMovement:
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step LEFT
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step_end
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RocketBaseLanceLeavesElectrodesMovement:
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step DOWN
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step DOWN
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step DOWN
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step DOWN
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step DOWN
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step LEFT
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step LEFT
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step LEFT
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step_end
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RocketBaseLanceLeavesBaseMovement:
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step DOWN
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step DOWN
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step LEFT
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|
step LEFT
|
|
step LEFT
|
|
step LEFT
|
|
step LEFT
|
|
step LEFT
|
|
step_end
|
|
|
|
RocketBasePlayerLeavesElectrodesMovement1:
|
|
step RIGHT
|
|
step RIGHT
|
|
step DOWN
|
|
step DOWN
|
|
step DOWN
|
|
step DOWN
|
|
step DOWN
|
|
step DOWN
|
|
step RIGHT
|
|
step RIGHT
|
|
step RIGHT
|
|
step RIGHT
|
|
step_end
|
|
|
|
RocketBasePlayerLeavesElectrodesMovement2:
|
|
step RIGHT
|
|
step RIGHT
|
|
step DOWN
|
|
step DOWN
|
|
step DOWN
|
|
step DOWN
|
|
step RIGHT
|
|
step RIGHT
|
|
step RIGHT
|
|
step RIGHT
|
|
step_end
|
|
|
|
RocketBasePlayerLeavesElectrodesMovement3:
|
|
step RIGHT
|
|
step RIGHT
|
|
step DOWN
|
|
step DOWN
|
|
step RIGHT
|
|
step RIGHT
|
|
step RIGHT
|
|
step RIGHT
|
|
step_end
|
|
|
|
RocketBaseExecutiveFHoldItText:
|
|
text "Hold it right"
|
|
line "there!"
|
|
done
|
|
|
|
RocketBaseBossFThrashText:
|
|
text "We can't have a"
|
|
line "brat like you on"
|
|
cont "the loose."
|
|
|
|
para "It's harmful to"
|
|
line "TEAM ROCKET's"
|
|
cont "pride, you see."
|
|
|
|
para "However strong you"
|
|
line "may be, you can't"
|
|
|
|
para "take both of us at"
|
|
line "the same time."
|
|
|
|
para "Sorry, baby. Now"
|
|
line "get ready to be"
|
|
cont "thrashed."
|
|
done
|
|
|
|
RocketBaseLanceShareFunText:
|
|
text "Hey! Don't be so"
|
|
line "selfish. Spread"
|
|
cont "the fun around."
|
|
done
|
|
|
|
RocketBaseBossDontMeddleText:
|
|
text "What? You had an"
|
|
line "accomplice?"
|
|
|
|
para "Where is your"
|
|
line "sense of honor?"
|
|
|
|
para "As the interim"
|
|
line "boss in place of"
|
|
|
|
para "GIOVANNI, I'll"
|
|
line "show you how wrong"
|
|
|
|
para "it is to meddle"
|
|
line "with TEAM ROCKET!"
|
|
done
|
|
|
|
RocketBaseBossWinText:
|
|
text "Tch, you really"
|
|
line "are strong."
|
|
|
|
para "It's too bad."
|
|
|
|
para "If you were to"
|
|
line "join TEAM ROCKET,"
|
|
|
|
para "you could become"
|
|
line "an EXECUTIVE."
|
|
done
|
|
|
|
RocketBaseBossRetreatText:
|
|
text "…This hideout is"
|
|
line "done for…"
|
|
|
|
para "But that's fine."
|
|
line "The broadcast ex-"
|
|
cont "periment was a"
|
|
cont "total success."
|
|
|
|
para "It doesn't matter"
|
|
line "what happens to"
|
|
cont "this hideout now."
|
|
|
|
para "We have much big-"
|
|
line "ger plans."
|
|
|
|
para "You'll come to"
|
|
line "appreciate TEAM"
|
|
|
|
para "ROCKET's true"
|
|
line "power soon enough."
|
|
|
|
para "Enjoy yourself"
|
|
line "while you can…"
|
|
|
|
para "Fufufufu…"
|
|
done
|
|
|
|
RocketBaseLancePostBattleText:
|
|
text "LANCE: That did"
|
|
line "it. We defeated"
|
|
|
|
para "all the ROCKETS"
|
|
line "here."
|
|
|
|
para "But I'm concerned"
|
|
line "about the young"
|
|
|
|
para "guy I battled in"
|
|
line "the process…"
|
|
done
|
|
|
|
RocketBaseLancePowerOffText:
|
|
text "Sorry, <PLAY_G>."
|
|
line "I saw how well you"
|
|
|
|
para "were doing, so I"
|
|
line "just hung back."
|
|
|
|
para "Now all there is"
|
|
line "left to do is to"
|
|
|
|
para "turn off that odd"
|
|
line "radio signal."
|
|
done
|
|
|
|
RockerBaseLanceElectrodeFaintText:
|
|
text "It's this machine"
|
|
line "that's causing all"
|
|
cont "the problems."
|
|
|
|
para "I don't see a"
|
|
line "switch on it…"
|
|
|
|
para "We have no choice."
|
|
line "We have to make"
|
|
|
|
para "all the ELECTRODE"
|
|
line "faint."
|
|
|
|
para "That should stop"
|
|
line "this machine from"
|
|
|
|
para "transmitting that"
|
|
line "strange signal."
|
|
|
|
para "It's no fault of"
|
|
line "the #MON, so it"
|
|
|
|
para "makes me feel"
|
|
line "guilty."
|
|
|
|
para "<PLAY_G>, let's"
|
|
line "split the job."
|
|
done
|
|
|
|
RocketBaseLancesSideText:
|
|
text "LANCE: Leave this"
|
|
line "side to me."
|
|
done
|
|
|
|
RocketBaseLanceElectrodeDoneText:
|
|
text "LANCE: That odd"
|
|
line "signal has finally"
|
|
cont "stopped."
|
|
|
|
para "The LAKE should be"
|
|
line "back to normal."
|
|
|
|
para "You're the hero!"
|
|
line "Let me thank you"
|
|
|
|
para "on behalf of all"
|
|
line "the #MON."
|
|
|
|
para "Oh, yes. You"
|
|
line "should take this."
|
|
|
|
para "I found it here,"
|
|
line "but I don't have"
|
|
cont "any need for it."
|
|
done
|
|
|
|
RocketBaseReceivedHM06Text: ; unused
|
|
text "<PLAYER> received"
|
|
line "HM06."
|
|
done
|
|
|
|
RocketBaseLanceWhirlpoolText:
|
|
text "That's WHIRLPOOL."
|
|
line "Teach it to a"
|
|
|
|
para "#MON to get"
|
|
line "across wild water."
|
|
|
|
para "But keep this in"
|
|
line "mind."
|
|
|
|
para "You can use that"
|
|
line "out of battle only"
|
|
|
|
para "with the BADGE"
|
|
line "from MAHOGANY GYM."
|
|
done
|
|
|
|
RocketBaseLanceMonMasterText:
|
|
text "<PLAY_G>…"
|
|
|
|
para "The journey to be-"
|
|
line "coming the #MON"
|
|
|
|
para "MASTER is long and"
|
|
line "difficult."
|
|
|
|
para "Knowing that, will"
|
|
line "you keep going?"
|
|
|
|
para "…"
|
|
|
|
para "I see. No, you're"
|
|
line "right."
|
|
|
|
para "If you would give"
|
|
line "up that easily,"
|
|
|
|
para "you would have"
|
|
line "never chased that"
|
|
|
|
para "dream in the first"
|
|
line "place."
|
|
|
|
para "I look forward to"
|
|
line "seeing you again!"
|
|
done
|
|
|
|
LanceHealsText1:
|
|
text "LANCE: Are you all"
|
|
line "right?"
|
|
|
|
para "Your #MON are"
|
|
line "hurt and tired."
|
|
|
|
para "Here, give them"
|
|
line "some of my medi-"
|
|
cont "cine."
|
|
done
|
|
|
|
LanceHealsText2:
|
|
text "LANCE: <PLAY_G>,"
|
|
line "let's give it our"
|
|
cont "best for #MON."
|
|
done
|
|
|
|
GruntM17SeenText:
|
|
text "The door won't"
|
|
line "open?"
|
|
|
|
para "Well, duh."
|
|
line "It has to have a"
|
|
|
|
para "password that only"
|
|
line "TEAM ROCKET knows."
|
|
done
|
|
|
|
GruntM17BeatenText:
|
|
text "What? I lost?"
|
|
done
|
|
|
|
GruntM17AfterBattleText:
|
|
text "Heh, I'm just a"
|
|
line "GRUNT."
|
|
|
|
para "I don't know the"
|
|
line "password. Too bad"
|
|
cont "for you."
|
|
done
|
|
|
|
GruntM18SeenText:
|
|
text "Oh, a kid? I don't"
|
|
line "really like this,"
|
|
|
|
para "but eliminate you"
|
|
line "I must."
|
|
done
|
|
|
|
GruntM18BeatenText:
|
|
text "I knew I'd lose…"
|
|
done
|
|
|
|
GruntM18AfterBattleText:
|
|
text "I got wiped out on"
|
|
line "the last mission"
|
|
cont "by a kid too."
|
|
|
|
para "When we were ab-"
|
|
line "ducting #MON,"
|
|
|
|
para "this kid with long"
|
|
line "red hair and mean-"
|
|
|
|
para "looking eyes just"
|
|
line "creamed me…"
|
|
done
|
|
|
|
GruntM19SeenText:
|
|
text "You rotten little"
|
|
line "pest!"
|
|
done
|
|
|
|
GruntM19BeatenText:
|
|
text "Grrrr…"
|
|
done
|
|
|
|
GruntM19AfterBattleText:
|
|
text "Heh, only the boss"
|
|
line "knows the password"
|
|
cont "for that door."
|
|
|
|
para "Where's the boss?"
|
|
line "Who knows? Go look"
|
|
cont "for yourself."
|
|
done
|
|
|
|
RocketBaseDoorNoPasswordText:
|
|
text "The door's closed…"
|
|
|
|
para "It needs a pass-"
|
|
line "word to open."
|
|
done
|
|
|
|
RocketBaseDoorKnowPasswordText:
|
|
text "The door's closed…"
|
|
|
|
para "<PLAYER> entered"
|
|
line "the password."
|
|
|
|
para "The door opened!"
|
|
done
|
|
|
|
RocketBaseB2FTransmitterText:
|
|
text "It's the radio"
|
|
line "transmitter that's"
|
|
|
|
para "sending the"
|
|
line "sinister signal."
|
|
|
|
para "It's working at"
|
|
line "full capacity."
|
|
done
|
|
|
|
RocketBaseB2FDeactivateTransmitterText:
|
|
text "The radio trans-"
|
|
line "mitter has finally"
|
|
|
|
para "stopped its evil"
|
|
line "broadcast."
|
|
done
|
|
|
|
TeamRocketBaseB2F_MapEvents:
|
|
db 0, 0 ; filler
|
|
|
|
def_warp_events
|
|
warp_event 3, 14, TEAM_ROCKET_BASE_B1F, 2
|
|
warp_event 3, 2, TEAM_ROCKET_BASE_B3F, 1
|
|
warp_event 27, 2, TEAM_ROCKET_BASE_B3F, 2
|
|
warp_event 3, 6, TEAM_ROCKET_BASE_B3F, 3
|
|
warp_event 27, 14, TEAM_ROCKET_BASE_B3F, 4
|
|
|
|
def_coord_events
|
|
coord_event 5, 14, SCENE_DEFAULT, LanceHealsScript1
|
|
coord_event 4, 13, SCENE_DEFAULT, LanceHealsScript2
|
|
coord_event 14, 11, SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS, RocketBaseBossFLeft
|
|
coord_event 15, 11, SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS, RocketBaseBossFRight
|
|
coord_event 14, 12, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseCantLeaveScript
|
|
coord_event 15, 12, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseCantLeaveScript
|
|
coord_event 12, 3, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseLancesSideScript
|
|
coord_event 12, 10, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseLancesSideScript
|
|
coord_event 12, 11, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseLancesSideScript
|
|
|
|
def_bg_events
|
|
bg_event 14, 12, BGEVENT_IFNOTSET, TeamRocketBaseB2FLockedDoor
|
|
bg_event 15, 12, BGEVENT_IFNOTSET, TeamRocketBaseB2FLockedDoor
|
|
bg_event 17, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 16, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 15, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 14, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 13, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 12, 9, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 12, 8, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 12, 7, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 12, 6, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 12, 5, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 12, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 13, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 14, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 15, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 16, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 17, 4, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 17, 5, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 17, 6, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 17, 7, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 17, 8, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
|
|
bg_event 26, 7, BGEVENT_ITEM, TeamRocketBaseB2FHiddenFullHeal
|
|
|
|
def_object_events
|
|
object_event 20, 16, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
|
|
object_event 20, 16, SPRITE_ROCKET_GIRL, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
|
|
object_event 5, 13, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_LANCE
|
|
object_event 9, 13, SPRITE_DRAGON, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_DRAGONITE
|
|
object_event 7, 5, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketElectrode1, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
|
|
object_event 7, 7, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketElectrode2, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
|
|
object_event 7, 9, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketElectrode3, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
|
|
object_event 22, 5, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
|
|
object_event 22, 7, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
|
|
object_event 22, 9, SPRITE_VOLTORB, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
|
|
object_event 25, 13, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM17, EVENT_TEAM_ROCKET_BASE_POPULATION
|
|
object_event 4, 1, SPRITE_ROCKET, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 1, TrainerGruntM18, EVENT_TEAM_ROCKET_BASE_POPULATION
|
|
object_event 21, 14, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 4, TrainerGruntM19, EVENT_TEAM_ROCKET_BASE_POPULATION
|
|
object_event 3, 10, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB2FTMThief, EVENT_TEAM_ROCKET_BASE_B2F_TM_THIEF
|