mirror of https://github.com/pret/pokecrystal.git
300 lines
6.5 KiB
NASM
300 lines
6.5 KiB
NASM
object_const_def
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const ECRUTEAKCITY_GRAMPS1
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const ECRUTEAKCITY_GRAMPS2
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const ECRUTEAKCITY_LASS1
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const ECRUTEAKCITY_LASS2
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const ECRUTEAKCITY_FISHER
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const ECRUTEAKCITY_YOUNGSTER
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const ECRUTEAKCITY_GRAMPS3
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EcruteakCity_MapScripts:
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def_scene_scripts
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def_callbacks
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callback MAPCALLBACK_NEWMAP, .FlyPoint
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.FlyPoint:
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setflag ENGINE_FLYPOINT_ECRUTEAK
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endcallback
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EcruteakCityGramps1Script:
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jumptextfaceplayer EcruteakCityGramps1Text
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EcruteakCityGramps2Script:
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jumptextfaceplayer EcruteakCityGramps2Text
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EcruteakCityGramps3Script:
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jumptextfaceplayer EcruteakCityGramps3Text
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EcruteakCityLass1Script:
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jumptextfaceplayer EcruteakCityLass1Text
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EcruteakCityLass2Script:
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faceplayer
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opentext
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checkevent EVENT_RELEASED_THE_BEASTS
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iftrue .ReleasedBeasts
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writetext EcruteakCityLass2Text
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waitbutton
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closetext
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end
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.ReleasedBeasts:
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writetext EcruteakCityLass2Text_ReleasedBeasts
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waitbutton
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closetext
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end
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EcruteakCityFisherScript:
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faceplayer
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opentext
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checkevent EVENT_JASMINE_RETURNED_TO_GYM
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iftrue .JasmineReturned
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writetext EcruteakCityFisherText
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waitbutton
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closetext
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end
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.JasmineReturned:
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writetext EcruteakCityFisherText_JasmineReturned
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waitbutton
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closetext
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end
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EcruteakCityYoungsterScript:
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jumptextfaceplayer EcruteakCityYoungsterText
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EcruteakCitySign:
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jumptext EcruteakCitySignText
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TinTowerSign:
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jumptext TinTowerSignText
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EcruteakGymSign:
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jumptext EcruteakGymSignText
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EcruteakDanceTheaterSign:
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jumptext EcruteakDanceTheaterSignText
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BurnedTowerSign:
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jumptext BurnedTowerSignText
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EcruteakCityPokecenterSign:
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jumpstd PokecenterSignScript
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EcruteakCityMartSign:
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jumpstd MartSignScript
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EcruteakCityHiddenHyperPotion:
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hiddenitem HYPER_POTION, EVENT_ECRUTEAK_CITY_HIDDEN_HYPER_POTION
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UnusedMissingDaughterText:
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; unused
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text "Oh, no. Oh, no…"
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para "My daughter is"
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line "missing."
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para "No… She couldn't"
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line "have gone to the"
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cont "BURNED TOWER."
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para "I told her not to"
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line "go near it…"
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para "People seem to"
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line "disappear there…"
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para "Oh, what should I"
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line "do…?"
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done
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EcruteakCityGramps1Text:
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text "ECRUTEAK used to"
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line "have two towers:"
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para "one each in the"
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line "east and west."
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done
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EcruteakCityGramps2Text:
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text "Ah, child."
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line "Have you learned"
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para "to dance like the"
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line "KIMONO GIRLS?"
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para "If you go to their"
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line "DANCE THEATER, an"
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para "odd old man will"
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line "give you something"
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cont "nice, I hear."
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done
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EcruteakCityLass1Text:
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text "I'm going to prac-"
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line "tice at the DANCE"
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para "THEATER. Care to"
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line "join me?"
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done
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EcruteakCityLass2Text:
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text "The tower that"
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line "used to be here…"
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para "My grandma told me"
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line "it used to be much"
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cont "taller."
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done
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EcruteakCityLass2Text_ReleasedBeasts:
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text "Three big #MON"
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line "ran off in differ-"
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cont "ent directions."
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cont "What were they?"
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done
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EcruteakCityFisherText:
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text "I heard a rumor"
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line "about OLIVINE"
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cont "LIGHTHOUSE."
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para "The #MON that"
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line "serves as the"
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para "beacon fell ill."
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line "Sounds like they"
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cont "are in trouble."
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done
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EcruteakCityFisherText_JasmineReturned:
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text "The #MON at"
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line "OLIVINE LIGHTHOUSE"
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cont "has been cured."
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para "Boats can safely"
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line "sail out to sea at"
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cont "night again."
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done
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EcruteakCityYoungsterText:
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text "I hear #MON are"
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line "rampaging at the"
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para "LAKE OF RAGE. I'd"
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line "like to see that."
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done
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EcruteakCityGramps3Text:
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text "In the distant"
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line "past…"
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para "This tower burned"
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line "in a fire. Three"
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para "nameless #MON"
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line "perished in it."
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para "A rainbow-colored"
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line "#MON descended"
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para "from the sky and"
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line "resurrected them…"
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para "It's a legend that"
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line "has been passed"
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para "down by ECRUTEAK"
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line "GYM LEADERS."
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para "Me?"
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para "I was a trainer"
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line "way back when."
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cont "Hohoho!"
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done
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EcruteakCitySignText:
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text "ECRUTEAK CITY"
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line "A Historical City"
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para "Where the Past"
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line "Meets the Present"
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done
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TinTowerSignText:
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text "TIN TOWER"
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para "A legendary #-"
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line "MON is said to"
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cont "roost here."
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done
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EcruteakGymSignText:
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text "ECRUTEAK CITY"
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line "#MON GYM"
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cont "LEADER: MORTY"
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para "The Mystic Seer of"
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line "the Future"
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done
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EcruteakDanceTheaterSignText:
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text "ECRUTEAK DANCE"
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line "THEATER"
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done
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BurnedTowerSignText:
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text "BURNED TOWER"
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para "It was destroyed"
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line "by a mysterious"
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cont "fire."
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para "Please stay away,"
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line "as it is unsafe."
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done
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EcruteakCity_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 35, 26, ROUTE_42_ECRUTEAK_GATE, 1
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warp_event 35, 27, ROUTE_42_ECRUTEAK_GATE, 2
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warp_event 18, 11, ECRUTEAK_TIN_TOWER_ENTRANCE, 1
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warp_event 20, 2, WISE_TRIOS_ROOM, 1
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warp_event 20, 3, WISE_TRIOS_ROOM, 2
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warp_event 23, 27, ECRUTEAK_POKECENTER_1F, 1
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warp_event 5, 21, ECRUTEAK_LUGIA_SPEECH_HOUSE, 1
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warp_event 23, 21, DANCE_THEATRE, 1
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warp_event 29, 21, ECRUTEAK_MART, 2
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warp_event 6, 27, ECRUTEAK_GYM, 1
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warp_event 13, 27, ECRUTEAK_ITEMFINDER_HOUSE, 1
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warp_event 37, 7, TIN_TOWER_1F, 1
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warp_event 5, 5, BURNED_TOWER_1F, 1
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warp_event 0, 18, ROUTE_38_ECRUTEAK_GATE, 3
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warp_event 0, 19, ROUTE_38_ECRUTEAK_GATE, 4
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def_coord_events
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def_bg_events
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bg_event 15, 21, BGEVENT_READ, EcruteakCitySign
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bg_event 38, 10, BGEVENT_READ, TinTowerSign
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bg_event 8, 28, BGEVENT_READ, EcruteakGymSign
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bg_event 21, 21, BGEVENT_READ, EcruteakDanceTheaterSign
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bg_event 2, 10, BGEVENT_READ, BurnedTowerSign
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bg_event 24, 27, BGEVENT_READ, EcruteakCityPokecenterSign
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bg_event 30, 21, BGEVENT_READ, EcruteakCityMartSign
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bg_event 23, 14, BGEVENT_ITEM, EcruteakCityHiddenHyperPotion
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def_object_events
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object_event 18, 15, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakCityGramps1Script, -1
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object_event 20, 21, SPRITE_GRAMPS, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakCityGramps2Script, -1
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object_event 21, 29, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, EcruteakCityLass1Script, -1
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object_event 3, 9, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakCityLass2Script, -1
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object_event 9, 22, SPRITE_FISHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakCityFisherScript, -1
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object_event 10, 14, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, EcruteakCityYoungsterScript, -1
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object_event 3, 7, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, EcruteakCityGramps3Script, EVENT_ECRUTEAK_CITY_GRAMPS
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