mirror of https://github.com/pret/pokecrystal.git
173 lines
3.3 KiB
NASM
173 lines
3.3 KiB
NASM
RuinsOfAlphOmanyteChamber_MapScriptHeader:
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.SceneScripts:
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db 2
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scene_script .CheckWall
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scene_script .DummyScene
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.MapCallbacks:
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db 1
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dbw MAPCALLBACK_TILES, .HiddenDoors
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.CheckWall:
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special SpecialOmanyteChamber
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checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
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iftrue .OpenWall
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end
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.OpenWall:
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priorityjump .WallOpenScript
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end
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.DummyScene:
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end
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.HiddenDoors:
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checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
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iftrue .WallOpen
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changeblock 4, 0, $2e
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.WallOpen:
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checkevent EVENT_SOLVED_OMANYTE_PUZZLE
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iffalse .FloorClosed
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return
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.FloorClosed:
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changeblock 2, 2, $1
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changeblock 4, 2, $2
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return
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.WallOpenScript:
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pause 30
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earthquake 30
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showemote EMOTE_SHOCK, PLAYER, 20
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pause 30
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playsound SFX_STRENGTH
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changeblock 4, 0, $30
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reloadmappart
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earthquake 50
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setscene 1
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closetext
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end
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MapRuinsOfAlphOmanyteChamberSignpost2Script:
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refreshscreen $0
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writebyte $1
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special Special_UnownPuzzle
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closetext
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iftrue UnknownScript_0x58c36
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end
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UnknownScript_0x58c36:
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setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
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setevent EVENT_SOLVED_OMANYTE_PUZZLE
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setflag ENGINE_UNLOCKED_UNOWNS_2
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setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1
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earthquake 30
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showemote EMOTE_SHOCK, PLAYER, 15
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changeblock 2, 2, $18
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changeblock 4, 2, $19
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reloadmappart
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playsound SFX_STRENGTH
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earthquake 80
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applymovement PLAYER, MovementData_0x58c8c
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playsound SFX_KINESIS
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waitsfx
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pause 20
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warpcheck
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end
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MapRuinsOfAlphOmanyteChamberSignpost1Script:
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jumptext UnknownText_0x58d01
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MapRuinsOfAlphOmanyteChamberSignpost3Script:
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jumptext UnknownText_0x58d26
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MapRuinsOfAlphOmanyteChamberSignpost4Script:
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opentext
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writetext UnknownText_0x58c8e
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writebyte $2
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special Special_DisplayUnownWords
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closetext
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end
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MapRuinsOfAlphOmanyteChamberSignpost5Script:
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checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
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iftrue UnknownScript_0x58c85
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opentext
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writetext UnknownText_0x58cc0
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writebyte $2
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special Special_DisplayUnownWords
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closetext
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end
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UnknownScript_0x58c85:
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opentext
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writetext UnknownText_0x58ce1
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waitbutton
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closetext
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end
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MovementData_0x58c8c:
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skyfall_top
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step_end
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UnknownText_0x58c8e:
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text "Patterns appeared"
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line "on the walls…"
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done
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; possibly unused.. this again?
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UnknownText_0x58caf:
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text "It's UNOWN text!"
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done
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UnknownText_0x58cc0:
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text "Patterns appeared"
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line "on the walls…"
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done
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UnknownText_0x58ce1:
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text "There's a big hole"
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line "in the wall!"
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done
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UnknownText_0x58d01:
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text "It's a replica of"
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line "an ancient #-"
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cont "MON."
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done
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UnknownText_0x58d26:
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text "This #MON"
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line "drifted in the"
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para "sea by twisting"
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line "its ten tentacles."
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done
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RuinsOfAlphOmanyteChamber_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 5
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warp_def 3, 9, 3, RUINS_OF_ALPH_OUTSIDE
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warp_def 4, 9, 3, RUINS_OF_ALPH_OUTSIDE
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warp_def 3, 3, 6, RUINS_OF_ALPH_INNER_CHAMBER
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warp_def 4, 3, 7, RUINS_OF_ALPH_INNER_CHAMBER
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warp_def 4, 0, 1, RUINS_OF_ALPH_OMANYTE_ITEM_ROOM
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.CoordEvents:
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db 0
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.BGEvents:
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db 6
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bg_event 2, 3, BGEVENT_READ, MapRuinsOfAlphOmanyteChamberSignpost1Script
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bg_event 5, 3, BGEVENT_READ, MapRuinsOfAlphOmanyteChamberSignpost1Script
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bg_event 3, 2, BGEVENT_UP, MapRuinsOfAlphOmanyteChamberSignpost2Script
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bg_event 4, 2, BGEVENT_UP, MapRuinsOfAlphOmanyteChamberSignpost3Script
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bg_event 3, 0, BGEVENT_UP, MapRuinsOfAlphOmanyteChamberSignpost4Script
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bg_event 4, 0, BGEVENT_UP, MapRuinsOfAlphOmanyteChamberSignpost5Script
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.ObjectEvents:
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db 0
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