mirror of https://github.com/pret/pokecrystal.git
47 lines
793 B
NASM
47 lines
793 B
NASM
const_value set 2
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const TINTOWER9F_POKE_BALL
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TinTower9F_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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TinTower9FHPUp:
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itemball HP_UP
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; unused
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TinTower9FUnusedHoOhText:
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text "HO-OH: Shaoooh!"
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done
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; unused
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TinTower9FUnusedLugiaText:
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text "LUGIA: Gyaaan!"
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done
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TinTower9F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 7
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warp_def $3, $c, 2, TIN_TOWER_8F
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warp_def $5, $2, 3, TIN_TOWER_8F
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warp_def $7, $c, 4, TIN_TOWER_8F
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warp_def $9, $7, 1, TIN_TOWER_ROOF
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warp_def $7, $10, 5, TIN_TOWER_7F
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warp_def $d, $6, 5, TIN_TOWER_8F
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warp_def $d, $8, 6, TIN_TOWER_8F
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.CoordEvents:
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db 0
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.BGEvents:
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db 0
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.ObjectEvents:
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db 1
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object_event SPRITE_POKE_BALL, 1, 9, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower9FHPUp, EVENT_TIN_TOWER_9F_HP_UP
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