pokecrystal/maps/Route5.asm

64 lines
1.2 KiB
NASM

const_value set 2
const ROUTE5_POKEFAN_M
Route5_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
Route5PokefanMScript:
jumptextfaceplayer Route5PokefanMText
Route5UndergroundPathSign:
jumptext Route5UndergroundPathSignText
HouseForSaleSign:
jumptext HouseForSaleSignText
Route5PokefanMText:
text "The road is closed"
line "until the problem"
para "at the POWER PLANT"
line "is solved."
done
Route5UndergroundPathSignText:
text "UNDERGROUND PATH"
para "CERULEAN CITY -"
line "VERMILION CITY"
done
HouseForSaleSignText:
text "What's this?"
para "House for Sale…"
line "Nobody lives here."
done
Route5_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $f, $11, 1, ROUTE_5_UNDERGROUND_PATH_ENTRANCE
warp_def $11, $8, 1, ROUTE_5_SAFFRON_CITY_GATE
warp_def $11, $9, 2, ROUTE_5_SAFFRON_CITY_GATE
warp_def $b, $a, 1, ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 17, 17, BGEVENT_READ, Route5UndergroundPathSign
bg_event 11, 10, BGEVENT_READ, HouseForSaleSign
.ObjectEvents:
db 1
object_event SPRITE_POKEFAN_M, 16, 17, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route5PokefanMScript, EVENT_ROUTE_5_6_POKEFAN_M_BLOCKS_UNDERGROUND_PATH