mirror of https://github.com/pret/pokecrystal.git
96 lines
1.7 KiB
NASM
96 lines
1.7 KiB
NASM
const_value set 2
|
|
const PALLETTOWN_TEACHER
|
|
const PALLETTOWN_FISHER
|
|
|
|
PalletTown_MapScriptHeader:
|
|
.SceneScripts:
|
|
db 0
|
|
|
|
.MapCallbacks:
|
|
db 1
|
|
dbw MAPCALLBACK_NEWMAP, .FlyPoint
|
|
|
|
.FlyPoint:
|
|
setflag ENGINE_FLYPOINT_PALLET
|
|
return
|
|
|
|
PalletTownTeacherScript:
|
|
jumptextfaceplayer PalletTownTeacherText
|
|
|
|
PalletTownFisherScript:
|
|
jumptextfaceplayer PalletTownFisherText
|
|
|
|
PalletTownSign:
|
|
jumptext PalletTownSignText
|
|
|
|
RedsHouseSign:
|
|
jumptext RedsHouseSignText
|
|
|
|
OaksLabSign:
|
|
jumptext OaksLabSignText
|
|
|
|
BluesHouseSign:
|
|
jumptext BluesHouseSignText
|
|
|
|
PalletTownTeacherText:
|
|
text "I'm raising #-"
|
|
line "MON too."
|
|
|
|
para "They serve as my"
|
|
line "private guards."
|
|
done
|
|
|
|
PalletTownFisherText:
|
|
text "Technology is"
|
|
line "incredible!"
|
|
|
|
para "You can now trade"
|
|
line "#MON across"
|
|
cont "time like e-mail."
|
|
done
|
|
|
|
PalletTownSignText:
|
|
text "PALLET TOWN"
|
|
|
|
para "A Tranquil Setting"
|
|
line "of Peace & Purity"
|
|
done
|
|
|
|
RedsHouseSignText:
|
|
text "RED'S HOUSE"
|
|
done
|
|
|
|
OaksLabSignText:
|
|
text "OAK #MON"
|
|
line "RESEARCH LAB"
|
|
done
|
|
|
|
BluesHouseSignText:
|
|
text "BLUE'S HOUSE"
|
|
done
|
|
|
|
PalletTown_MapEventHeader:
|
|
; filler
|
|
db 0, 0
|
|
|
|
.Warps:
|
|
db 3
|
|
warp_def $5, $5, 1, REDS_HOUSE_1F
|
|
warp_def $5, $d, 1, BLUES_HOUSE
|
|
warp_def $b, $c, 1, OAKS_LAB
|
|
|
|
.CoordEvents:
|
|
db 0
|
|
|
|
.BGEvents:
|
|
db 4
|
|
bg_event 9, 7, BGEVENT_READ, PalletTownSign
|
|
bg_event 5, 3, BGEVENT_READ, RedsHouseSign
|
|
bg_event 13, 13, BGEVENT_READ, OaksLabSign
|
|
bg_event 5, 11, BGEVENT_READ, BluesHouseSign
|
|
|
|
.ObjectEvents:
|
|
db 2
|
|
object_event SPRITE_TEACHER, 8, 3, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PalletTownTeacherScript, -1
|
|
object_event SPRITE_FISHER, 14, 12, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PalletTownFisherScript, -1
|