pokecrystal/maps/MoveDeletersHouse.asm

42 lines
718 B
NASM

const_value set 2
const MOVEDELETERSHOUSE_SUPER_NERD
MoveDeletersHouse_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
MoveDeleter:
faceplayer
opentext
special MoveDeletion
waitbutton
closetext
end
MoveDeletersHouseBookshelf:
jumpstd difficultbookshelf
MoveDeletersHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 6, BLACKTHORN_CITY
warp_def $7, $3, 6, BLACKTHORN_CITY
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 1, 0, BGEVENT_READ, MoveDeletersHouseBookshelf
bg_event 1, 1, BGEVENT_READ, MoveDeletersHouseBookshelf
.ObjectEvents:
db 1
object_event SPRITE_SUPER_NERD, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MoveDeleter, -1