mirror of https://github.com/pret/pokecrystal.git
1109 lines
15 KiB
NASM
1109 lines
15 KiB
NASM
INCLUDE "includes.asm"
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SECTION "Events", ROMX
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OverworldLoop:: ; 966b0
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xor a
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ld [MapStatus], a
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.loop
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ld a, [MapStatus]
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ld hl, .jumps
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rst JumpTable
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ld a, [MapStatus]
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cp 3 ; done
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jr nz, .loop
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.done
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ret
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.jumps
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dw StartMap
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dw EnterMap
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dw HandleMap
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dw .done
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; 966cb
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DisableEvents: ; 966cb
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xor a
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ld [ScriptFlags3], a
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ret
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; 966d0
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EnableEvents:: ; 966d0
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ld a, $ff
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ld [ScriptFlags3], a
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ret
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; 966d6
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CheckBit5_ScriptFlags3: ; 966d6
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ld hl, ScriptFlags3
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bit 5, [hl]
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ret
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; 966dc
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DisableWarpsConnxns: ; 966dc
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ld hl, ScriptFlags3
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res 2, [hl]
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ret
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; 966e2
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DisableCoordEvents: ; 966e2
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ld hl, ScriptFlags3
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res 1, [hl]
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ret
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; 966e8
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DisableStepCount: ; 966e8
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ld hl, ScriptFlags3
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res 0, [hl]
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ret
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; 966ee
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DisableWildEncounters: ; 966ee
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ld hl, ScriptFlags3
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res 4, [hl]
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ret
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; 966f4
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EnableWarpsConnxns: ; 966f4
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ld hl, ScriptFlags3
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set 2, [hl]
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ret
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; 966fa
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EnableCoordEvents: ; 966fa
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ld hl, ScriptFlags3
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set 1, [hl]
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ret
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; 96700
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EnableStepCount: ; 96700
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ld hl, ScriptFlags3
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set 0, [hl]
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ret
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; 96706
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EnableWildEncounters: ; 96706
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ld hl, ScriptFlags3
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set 4, [hl]
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ret
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; 9670c
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CheckWarpConnxnScriptFlag: ; 9670c
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ld hl, ScriptFlags3
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bit 2, [hl]
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ret
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; 96712
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CheckCoordEventScriptFlag: ; 96712
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ld hl, ScriptFlags3
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bit 1, [hl]
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ret
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; 96718
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CheckStepCountScriptFlag: ; 96718
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ld hl, ScriptFlags3
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bit 0, [hl]
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ret
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; 9671e
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CheckWildEncountersScriptFlag: ; 9671e
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ld hl, ScriptFlags3
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bit 4, [hl]
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ret
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; 96724
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StartMap: ; 96724
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xor a
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ld [ScriptVar], a
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xor a
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ld [ScriptRunning], a
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ld hl, MapStatus
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ld bc, wMapStatusEnd - MapStatus
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call ByteFill
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farcall InitCallReceiveDelay
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call ClearJoypad
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EnterMap: ; 9673e
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xor a
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ld [wXYComparePointer], a
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ld [wXYComparePointer + 1], a
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call SetUpFiveStepWildEncounterCooldown
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farcall RunMapSetupScript
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call DisableEvents
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ld a, [hMapEntryMethod]
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cp MAPSETUP_CONNECTION
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jr nz, .dont_enable
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call EnableEvents
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.dont_enable
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ld a, [hMapEntryMethod]
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cp MAPSETUP_RELOADMAP
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jr nz, .dontresetpoison
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xor a
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ld [PoisonStepCount], a
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.dontresetpoison
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xor a ; end map entry
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ld [hMapEntryMethod], a
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ld a, 2 ; HandleMap
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ld [MapStatus], a
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ret
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; 9676d
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UnusedWait30Frames: ; 9676d
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ld c, 30
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call DelayFrames
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ret
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; 96773
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HandleMap: ; 96773
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call ResetOverworldDelay
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call HandleMapTimeAndJoypad
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farcall HandleCmdQueue ; no need to farcall
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call MapEvents
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; Not immediately entering a connected map will cause problems.
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ld a, [MapStatus]
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cp 2 ; HandleMap
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ret nz
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call HandleMapObjects
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call NextOverworldFrame
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call HandleMapBackground
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call CheckPlayerState
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ret
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; 96795
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MapEvents: ; 96795
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ld a, [MapEventStatus]
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ld hl, .jumps
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rst JumpTable
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ret
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.jumps
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dw .events
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dw .no_events
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; 967a1
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.events ; 967a1
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call PlayerEvents
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call DisableEvents
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farcall ScriptEvents
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ret
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; 967ae
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.no_events ; 967ae
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ret
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; 967af
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MaxOverworldDelay: ; 967af
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db 2
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; 967b0
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ResetOverworldDelay: ; 967b0
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ld a, [MaxOverworldDelay]
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ld [OverworldDelay], a
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ret
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; 967b7
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NextOverworldFrame: ; 967b7
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ld a, [OverworldDelay]
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and a
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ret z
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ld c, a
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call DelayFrames
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ret
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; 967c1
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HandleMapTimeAndJoypad: ; 967c1
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ld a, [MapEventStatus]
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cp 1 ; no events
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ret z
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call UpdateTime
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call GetJoypad
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call TimeOfDayPals
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ret
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; 967d1
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HandleMapObjects: ; 967d1
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farcall HandleNPCStep ; engine/map_objects.asm
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farcall _HandlePlayerStep
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call _CheckObjectEnteringVisibleRange
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ret
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; 967e1
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HandleMapBackground: ; 967e1
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farcall _UpdateSprites
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farcall ScrollScreen
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farcall PlaceMapNameSign
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ret
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; 967f4
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CheckPlayerState: ; 967f4
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ld a, [wPlayerStepFlags]
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bit 5, a ; in the middle of step
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jr z, .events
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bit 6, a ; stopping step
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jr z, .noevents
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bit 4, a ; in midair
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jr nz, .noevents
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call EnableEvents
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.events
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ld a, 0 ; events
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ld [MapEventStatus], a
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ret
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.noevents
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ld a, 1 ; no events
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ld [MapEventStatus], a
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ret
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; 96812
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_CheckObjectEnteringVisibleRange: ; 96812
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ld hl, wPlayerStepFlags
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bit 6, [hl]
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ret z
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farcall CheckObjectEnteringVisibleRange
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ret
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; 9681f
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PlayerEvents: ; 9681f
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xor a
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; If there's already a player event, don't interrupt it.
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ld a, [ScriptRunning]
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and a
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ret nz
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call Dummy_CheckScriptFlags3Bit5 ; This is a waste of time
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call CheckTrainerBattle3
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jr c, .ok
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call CheckTileEvent
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jr c, .ok
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call RunMemScript
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jr c, .ok
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call RunSceneScript
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jr c, .ok
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call CheckTimeEvents
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jr c, .ok
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call OWPlayerInput
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jr c, .ok
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xor a
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ret
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.ok
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push af
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farcall EnableScriptMode
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pop af
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ld [ScriptRunning], a
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call DoPlayerEvent
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ld a, [ScriptRunning]
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cp PLAYEREVENT_CONNECTION
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jr z, .ok2
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cp PLAYEREVENT_JOYCHANGEFACING
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jr z, .ok2
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xor a
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ld [wLandmarkSignTimer], a
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.ok2
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scf
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ret
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; 96867
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CheckTrainerBattle3: ; 96867
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nop
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nop
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call CheckTrainerBattle2
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jr nc, .nope
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ld a, PLAYEREVENT_SEENBYTRAINER
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scf
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ret
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.nope
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xor a
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ret
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; 96874
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CheckTileEvent: ; 96874
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; Check for warps, coord events, or wild battles.
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call CheckWarpConnxnScriptFlag
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jr z, .connections_disabled
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farcall CheckMovingOffEdgeOfMap
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jr c, .map_connection
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call CheckWarpTile
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jr c, .warp_tile
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.connections_disabled
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call CheckCoordEventScriptFlag
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jr z, .coord_events_disabled
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call CheckCurrentMapCoordEvents
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jr c, .coord_event
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.coord_events_disabled
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call CheckStepCountScriptFlag
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jr z, .step_count_disabled
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call CountStep
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ret c
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.step_count_disabled
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call CheckWildEncountersScriptFlag
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jr z, .ok
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call RandomEncounter
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ret c
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jr .ok ; pointless
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.ok
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xor a
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ret
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.map_connection
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ld a, PLAYEREVENT_CONNECTION
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scf
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ret
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.warp_tile
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ld a, [PlayerStandingTile]
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call CheckPitTile
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jr nz, .not_pit
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ld a, PLAYEREVENT_FALL
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scf
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ret
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.not_pit
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ld a, PLAYEREVENT_WARP
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scf
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ret
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.coord_event
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ld hl, wCurCoordEventScriptAddr
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ld a, [hli]
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ld h, [hl]
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ld l, a
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call GetMapScriptHeaderBank
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call CallScript
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ret
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; 968c7
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CheckWildEncounterCooldown:: ; 968c7
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ld hl, wWildEncounterCooldown
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ld a, [hl]
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and a
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ret z
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dec [hl]
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ret z
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scf
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ret
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; 968d1
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SetUpFiveStepWildEncounterCooldown: ; 968d1
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ld a, 5
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ld [wWildEncounterCooldown], a
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ret
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; 968d7
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ret_968d7: ; 968d7
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ret
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;968d8
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SetMinTwoStepWildEncounterCooldown: ; 968d8
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ld a, [wWildEncounterCooldown]
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cp 2
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ret nc
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ld a, 2
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ld [wWildEncounterCooldown], a
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ret
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; 968e4
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Dummy_CheckScriptFlags3Bit5: ; 968e4
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call CheckBit5_ScriptFlags3
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ret z
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call ret_2f3e
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ret
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; 968ec
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RunSceneScript: ; 968ec
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ld a, [wCurrMapSceneScriptCount]
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and a
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jr z, .nope
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ld c, a
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call CheckScenes
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cp c
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jr nc, .nope
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ld e, a
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ld d, 0
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ld hl, wCurrMapSceneScriptHeaderPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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rept 4
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add hl, de
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endr
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call GetMapScriptHeaderBank
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call GetFarHalfword
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call GetMapScriptHeaderBank
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call CallScript
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ld hl, ScriptFlags
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res 3, [hl]
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farcall EnableScriptMode
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farcall ScriptEvents
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ld hl, ScriptFlags
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bit 3, [hl]
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jr z, .nope
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ld hl, wPriorityScriptAddr
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [wPriorityScriptBank]
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call CallScript
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scf
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ret
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.nope
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xor a
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ret
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; 9693a
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CheckTimeEvents: ; 9693a
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ld a, [wLinkMode]
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and a
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jr nz, .nothing
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ld hl, StatusFlags2
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bit 2, [hl] ; bug contest
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jr z, .do_daily
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farcall CheckBugContestTimer
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jr c, .end_bug_contest
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xor a
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ret
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.do_daily
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farcall CheckDailyResetTimer
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farcall CheckPokerusTick
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farcall CheckPhoneCall
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ret c
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.nothing
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xor a
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ret
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.end_bug_contest
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ld a, BANK(BugCatchingContestOverScript)
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ld hl, BugCatchingContestOverScript
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call CallScript
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scf
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ret
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; 96970
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.unused ; 96970
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ld a, 8
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scf
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ret
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; 96974
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OWPlayerInput: ; 96974
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call PlayerMovement
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ret c
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and a
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jr nz, .NoAction
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; Can't perform button actions while sliding on ice.
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farcall CheckStandingOnIce
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jr c, .NoAction
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call CheckAPressOW
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jr c, .Action
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call CheckMenuOW
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jr c, .Action
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.NoAction:
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xor a
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ret
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.Action:
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push af
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farcall StopPlayerForEvent
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pop af
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scf
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ret
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; 96999
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CheckAPressOW: ; 96999
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ld a, [hJoyPressed]
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and A_BUTTON
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ret z
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call TryObjectEvent
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ret c
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call TryBGEvent
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ret c
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call TryTileCollisionEvent
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ret c
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xor a
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ret
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; 969ac
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PlayTalkObject: ; 969ac
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push de
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ld de, SFX_READ_TEXT_2
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call PlaySFX
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pop de
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ret
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; 969b5
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TryObjectEvent: ; 969b5
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farcall CheckFacingObject
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jr c, .IsObject
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xor a
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ret
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.IsObject:
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call PlayTalkObject
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ld a, [hObjectStructIndexBuffer]
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call GetObjectStruct
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ld hl, OBJECT_MAP_OBJECT_INDEX
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add hl, bc
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ld a, [hl]
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ld [hLastTalked], a
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ld a, [hLastTalked]
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call GetMapObject
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ld hl, MAPOBJECT_COLOR
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add hl, bc
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ld a, [hl]
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and %00001111
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; Bug: If IsInArray returns nc, data at bc will be executed as code.
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push bc
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ld de, 3
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ld hl, .pointers
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call IsInArray
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jr nc, .nope_bugged
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pop bc
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inc hl
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp hl
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.nope_bugged
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; pop bc
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xor a
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ret
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.pointers
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dbw OBJECTTYPE_SCRIPT, .script
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dbw OBJECTTYPE_ITEMBALL, .itemball
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dbw OBJECTTYPE_TRAINER, .trainer
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; the remaining four are dummy events
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dbw OBJECTTYPE_3, .three
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dbw OBJECTTYPE_4, .four
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dbw OBJECTTYPE_5, .five
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dbw OBJECTTYPE_6, .six
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db -1
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; 96a04
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.script ; 96a04
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ld hl, MAPOBJECT_SCRIPT_POINTER
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add hl, bc
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ld a, [hli]
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ld h, [hl]
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ld l, a
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call GetMapScriptHeaderBank
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call CallScript
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ret
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; 96a12
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.itemball ; 96a12
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ld hl, MAPOBJECT_SCRIPT_POINTER
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add hl, bc
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ld a, [hli]
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ld h, [hl]
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ld l, a
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call GetMapScriptHeaderBank
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ld de, EngineBuffer1
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ld bc, 2
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call FarCopyBytes
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ld a, PLAYEREVENT_ITEMBALL
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scf
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ret
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; 96a29
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.trainer ; 96a29
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call TalkToTrainer
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ld a, PLAYEREVENT_TALKTOTRAINER
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scf
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ret
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; 96a30
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.three ; 96a30
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xor a
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ret
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; 96a32
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|
.four ; 96a32
|
|
xor a
|
|
ret
|
|
; 96a34
|
|
|
|
.five ; 96a34
|
|
xor a
|
|
ret
|
|
; 96a36
|
|
|
|
.six ; 96a36
|
|
xor a
|
|
ret
|
|
; 96a38
|
|
|
|
TryBGEvent: ; 96a38
|
|
call CheckFacingBGEvent
|
|
jr c, .is_bg_event
|
|
xor a
|
|
ret
|
|
|
|
.is_bg_event:
|
|
ld a, [EngineBuffer3]
|
|
ld hl, .bg_events
|
|
rst JumpTable
|
|
ret
|
|
|
|
.bg_events
|
|
dw .read
|
|
dw .up
|
|
dw .down
|
|
dw .right
|
|
dw .left
|
|
dw .ifset
|
|
dw .ifnotset
|
|
dw .itemifset
|
|
dw .copy
|
|
; 96a59
|
|
|
|
.up
|
|
ld b, OW_UP
|
|
jr .checkdir
|
|
.down
|
|
ld b, OW_DOWN
|
|
jr .checkdir
|
|
.right
|
|
ld b, OW_RIGHT
|
|
jr .checkdir
|
|
.left
|
|
ld b, OW_LEFT
|
|
jr .checkdir
|
|
|
|
.checkdir
|
|
ld a, [PlayerDirection]
|
|
and %1100
|
|
cp b
|
|
jp nz, .dontread
|
|
|
|
.read
|
|
call PlayTalkObject
|
|
ld hl, EngineBuffer4
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
call GetMapScriptHeaderBank
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
.itemifset
|
|
call CheckBGEventFlag
|
|
jp nz, .dontread
|
|
call PlayTalkObject
|
|
call GetMapScriptHeaderBank
|
|
ld de, EngineBuffer1
|
|
ld bc, 3
|
|
call FarCopyBytes
|
|
ld a, BANK(HiddenItemScript)
|
|
ld hl, HiddenItemScript
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
.copy
|
|
call CheckBGEventFlag
|
|
jr nz, .dontread
|
|
call GetMapScriptHeaderBank
|
|
ld de, EngineBuffer1
|
|
ld bc, 3
|
|
call FarCopyBytes
|
|
jr .dontread
|
|
|
|
.ifset
|
|
call CheckBGEventFlag
|
|
jr z, .dontread
|
|
jr .thenread
|
|
|
|
.ifnotset
|
|
call CheckBGEventFlag
|
|
jr nz, .dontread
|
|
|
|
.thenread
|
|
push hl
|
|
call PlayTalkObject
|
|
pop hl
|
|
inc hl
|
|
inc hl
|
|
call GetMapScriptHeaderBank
|
|
call GetFarHalfword
|
|
call GetMapScriptHeaderBank
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
.dontread
|
|
xor a
|
|
ret
|
|
; 96ad8
|
|
|
|
CheckBGEventFlag: ; 96ad8
|
|
ld hl, EngineBuffer4
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
push hl
|
|
call GetMapScriptHeaderBank
|
|
call GetFarHalfword
|
|
ld e, l
|
|
ld d, h
|
|
ld b, CHECK_FLAG
|
|
call EventFlagAction
|
|
ld a, c
|
|
and a
|
|
pop hl
|
|
ret
|
|
; 96af0
|
|
|
|
PlayerMovement: ; 96af0
|
|
farcall DoPlayerMovement
|
|
ld a, c
|
|
ld hl, .pointers
|
|
rst JumpTable
|
|
ld a, c
|
|
ret
|
|
; 96afd
|
|
|
|
.pointers
|
|
dw .zero
|
|
dw .one
|
|
dw .two
|
|
dw .three
|
|
dw .four
|
|
dw .five
|
|
dw .six
|
|
dw .seven
|
|
|
|
.zero
|
|
.four ; 96b0d
|
|
xor a
|
|
ld c, a
|
|
ret
|
|
; 96b10
|
|
|
|
.seven ; 96b10
|
|
call ret_968d7 ; mobile
|
|
xor a
|
|
ld c, a
|
|
ret
|
|
; 96b16
|
|
|
|
.one ; 96b16
|
|
ld a, 5
|
|
ld c, a
|
|
scf
|
|
ret
|
|
; 96b1b
|
|
|
|
.two ; 96b1b
|
|
ld a, 9
|
|
ld c, a
|
|
scf
|
|
ret
|
|
; 96b20
|
|
|
|
.three ; 96b20
|
|
; force the player to move in some direction
|
|
ld a, BANK(Script_ForcedMovement)
|
|
ld hl, Script_ForcedMovement
|
|
call CallScript
|
|
; ld a, -1
|
|
ld c, a
|
|
scf
|
|
ret
|
|
; 96b2b
|
|
|
|
.five
|
|
.six ; 96b2b
|
|
ld a, -1
|
|
ld c, a
|
|
and a
|
|
ret
|
|
; 96b30
|
|
|
|
CheckMenuOW: ; 96b30
|
|
xor a
|
|
ld [hMenuReturn], a
|
|
ld [hMenuReturn + 1], a
|
|
ld a, [hJoyPressed]
|
|
|
|
bit 2, a ; SELECT
|
|
jr nz, .Select
|
|
|
|
bit 3, a ; START
|
|
jr z, .NoMenu
|
|
|
|
ld a, BANK(StartMenuScript)
|
|
ld hl, StartMenuScript
|
|
call CallScript
|
|
scf
|
|
ret
|
|
|
|
.NoMenu:
|
|
xor a
|
|
ret
|
|
|
|
.Select:
|
|
call PlayTalkObject
|
|
ld a, BANK(SelectMenuScript)
|
|
ld hl, SelectMenuScript
|
|
call CallScript
|
|
scf
|
|
ret
|
|
; 96b58
|
|
|
|
StartMenuScript: ; 96b58
|
|
callasm StartMenu
|
|
jump StartMenuCallback
|
|
; 96b5f
|
|
|
|
SelectMenuScript: ; 96b5f
|
|
callasm SelectMenu
|
|
jump SelectMenuCallback
|
|
; 96b66
|
|
|
|
StartMenuCallback:
|
|
SelectMenuCallback: ; 96b66
|
|
copybytetovar hMenuReturn
|
|
if_equal HMENURETURN_SCRIPT, .Script
|
|
if_equal HMENURETURN_ASM, .Asm
|
|
end
|
|
; 96b72
|
|
|
|
.Script: ; 96b72
|
|
ptjump wQueuedScriptBank
|
|
; 96b75
|
|
|
|
.Asm: ; 96b75
|
|
ptcallasm wQueuedScriptBank
|
|
end
|
|
; 96b79
|
|
|
|
CountStep: ; 96b79
|
|
; Don't count steps in link communication rooms.
|
|
ld a, [wLinkMode]
|
|
and a
|
|
jr nz, .done
|
|
|
|
; If there is a special phone call, don't count the step.
|
|
farcall CheckSpecialPhoneCall
|
|
jr c, .doscript
|
|
|
|
; If Repel wore off, don't count the step.
|
|
call DoRepelStep
|
|
jr c, .doscript
|
|
|
|
; Count the step for poison and total steps
|
|
ld hl, PoisonStepCount
|
|
inc [hl]
|
|
ld hl, StepCount
|
|
inc [hl]
|
|
; Every 256 steps, increase the happiness of all your Pokemon.
|
|
jr nz, .skip_happiness
|
|
|
|
farcall StepHappiness
|
|
|
|
.skip_happiness
|
|
; Every 256 steps, offset from the happiness incrementor by 128 steps,
|
|
; decrease the hatch counter of all your eggs until you reach the first
|
|
; one that is ready to hatch.
|
|
ld a, [StepCount]
|
|
cp $80
|
|
jr nz, .skip_egg
|
|
|
|
farcall DoEggStep
|
|
jr nz, .hatch
|
|
|
|
.skip_egg
|
|
; Increase the EXP of (both) DayCare Pokemon by 1.
|
|
farcall DayCareStep
|
|
|
|
; Every four steps, deal damage to all Poisoned Pokemon
|
|
ld hl, PoisonStepCount
|
|
ld a, [hl]
|
|
cp 4
|
|
jr c, .skip_poison
|
|
ld [hl], 0
|
|
|
|
farcall DoPoisonStep
|
|
jr c, .doscript
|
|
|
|
.skip_poison
|
|
farcall DoBikeStep
|
|
|
|
.done
|
|
xor a
|
|
ret
|
|
|
|
.doscript
|
|
ld a, -1
|
|
scf
|
|
ret
|
|
|
|
.hatch
|
|
ld a, 8
|
|
scf
|
|
ret
|
|
; 96bd3
|
|
|
|
.unreferenced ; 96bd3
|
|
ld a, 7
|
|
scf
|
|
ret
|
|
; 96bd7
|
|
|
|
DoRepelStep: ; 96bd7
|
|
ld a, [wRepelEffect]
|
|
and a
|
|
ret z
|
|
|
|
dec a
|
|
ld [wRepelEffect], a
|
|
ret nz
|
|
|
|
ld a, BANK(RepelWoreOffScript)
|
|
ld hl, RepelWoreOffScript
|
|
call CallScript
|
|
scf
|
|
ret
|
|
; 96beb
|
|
|
|
DoPlayerEvent: ; 96beb
|
|
ld a, [ScriptRunning]
|
|
and a
|
|
ret z
|
|
|
|
cp PLAYEREVENT_MAPSCRIPT ; run script
|
|
ret z
|
|
|
|
cp NUM_PLAYER_EVENTS
|
|
ret nc
|
|
|
|
ld c, a
|
|
ld b, 0
|
|
ld hl, PlayerEventScriptPointers
|
|
add hl, bc
|
|
add hl, bc
|
|
add hl, bc
|
|
ld a, [hli]
|
|
ld [ScriptBank], a
|
|
ld a, [hli]
|
|
ld [ScriptPos], a
|
|
ld a, [hl]
|
|
ld [ScriptPos + 1], a
|
|
ret
|
|
; 96c0c
|
|
|
|
PlayerEventScriptPointers: ; 96c0c
|
|
dba Invalid_0x96c2d ; 0
|
|
dba SeenByTrainerScript ; 1
|
|
dba TalkToTrainerScript ; 2
|
|
dba FindItemInBallScript ; 3
|
|
dba EdgeWarpScript ; 4
|
|
dba WarpToNewMapScript ; 5
|
|
dba FallIntoMapScript ; 6
|
|
dba Script_OverworldWhiteout ; 7
|
|
dba HatchEggScript ; 8
|
|
dba ChangeDirectionScript ; 9
|
|
dba Invalid_0x96c2d ; 10
|
|
; 96c2d
|
|
|
|
Invalid_0x96c2d: ; 96c2d
|
|
end
|
|
; 96c2e
|
|
|
|
; unreferenced
|
|
end
|
|
; 96c2f
|
|
|
|
HatchEggScript: ; 96c2f
|
|
callasm OverworldHatchEgg
|
|
end
|
|
; 96c34
|
|
|
|
WarpToNewMapScript: ; 96c34
|
|
warpsound
|
|
newloadmap MAPSETUP_DOOR
|
|
end
|
|
; 96c38
|
|
|
|
FallIntoMapScript: ; 96c38
|
|
newloadmap MAPSETUP_FALL
|
|
playsound SFX_KINESIS
|
|
applymovement PLAYER, MovementData_0x96c48
|
|
playsound SFX_STRENGTH
|
|
scall LandAfterPitfallScript
|
|
end
|
|
; 96c48
|
|
|
|
MovementData_0x96c48: ; 96c48
|
|
skyfall
|
|
step_end
|
|
; 96c4a
|
|
|
|
LandAfterPitfallScript: ; 96c4a
|
|
earthquake 16
|
|
end
|
|
; 96c4d
|
|
|
|
EdgeWarpScript: ; 4
|
|
reloadandreturn MAPSETUP_CONNECTION
|
|
; 96c4f
|
|
|
|
ChangeDirectionScript: ; 9
|
|
deactivatefacing 3
|
|
callasm EnableWildEncounters
|
|
end
|
|
; 96c56
|
|
|
|
INCLUDE "engine/scripting.asm"
|
|
INCLUDE "engine/events_2.asm"
|