pokecrystal/gfx/pics/ditto/frames.asm

36 lines
704 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
dw .frame6
dw .frame7
dw .frame8
.frame1
db $00 ; bitmask
db $19, $00, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21
.frame2
db $01 ; bitmask
db $19, $00, $1a, $1b, $1c, $00, $1d, $1e, $1f, $08, $09, $20
db $0e, $22, $23, $24, $13
.frame3
db $02 ; bitmask
db $1a, $1b, $1c, $00, $1e, $1f, $08, $09, $0e, $23, $24, $13
.frame4
db $03 ; bitmask
db $25, $26, $27
.frame5
db $04 ; bitmask
db $1c, $1f
.frame6
db $05 ; bitmask
db $19, $00, $1a, $1b, $21
.frame7
db $06 ; bitmask
db $19, $00, $00, $1d, $1e, $08, $09, $20, $0e, $22, $23, $24
db $13
.frame8
db $07 ; bitmask
db $1a, $1b, $00, $1e, $08, $09, $0e, $23, $24, $13
; 0xd5df0