pokecrystal/maps/Route33.asm

210 lines
4.1 KiB
NASM

object_const_def
const ROUTE33_POKEFAN_M
const ROUTE33_LASS
const ROUTE33_FRUIT_TREE
Route33_MapScripts:
def_scene_scripts
def_callbacks
Route33LassScript:
jumptextfaceplayer Route33LassText
TrainerHikerAnthony:
trainer HIKER, ANTHONY2, EVENT_BEAT_HIKER_ANTHONY, HikerAnthony2SeenText, HikerAnthony2BeatenText, 0, .Script
.Script:
loadvar VAR_CALLERID, PHONE_HIKER_ANTHONY
endifjustbattled
opentext
checkflag ENGINE_ANTHONY_READY_FOR_REMATCH
iftrue .Rematch
checkflag ENGINE_DUNSPARCE_SWARM
iftrue .Swarm
checkcellnum PHONE_HIKER_ANTHONY
iftrue .NumberAccepted
checkevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext HikerAnthony2AfterText
promptbutton
setevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForPhoneNumber
.AskAgain:
scall .AskNumber2
.AskForPhoneNumber:
askforphonenumber PHONE_HIKER_ANTHONY
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
gettrainername STRING_BUFFER_3, HIKER, ANTHONY2
scall .RegisteredNumber
sjump .NumberAccepted
.Rematch:
scall .RematchStd
winlosstext HikerAnthony2BeatenText, 0
readmem wAnthonyFightCount
ifequal 4, .Fight4
ifequal 3, .Fight3
ifequal 2, .Fight2
ifequal 1, .Fight1
ifequal 0, .LoadFight0
.Fight4:
checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2:
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight2
.Fight1:
checkflag ENGINE_FLYPOINT_OLIVINE
iftrue .LoadFight1
.LoadFight0:
loadtrainer HIKER, ANTHONY2
startbattle
reloadmapafterbattle
loadmem wAnthonyFightCount, 1
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
end
.LoadFight1:
loadtrainer HIKER, ANTHONY1
startbattle
reloadmapafterbattle
loadmem wAnthonyFightCount, 2
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
end
.LoadFight2:
loadtrainer HIKER, ANTHONY3
startbattle
reloadmapafterbattle
loadmem wAnthonyFightCount, 3
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
end
.LoadFight3:
loadtrainer HIKER, ANTHONY4
startbattle
reloadmapafterbattle
loadmem wAnthonyFightCount, 4
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
end
.LoadFight4:
loadtrainer HIKER, ANTHONY5
startbattle
reloadmapafterbattle
clearflag ENGINE_ANTHONY_READY_FOR_REMATCH
end
.Swarm:
writetext HikerAnthonyDunsparceText
waitbutton
closetext
end
.AskNumber1:
jumpstd AskNumber1MScript
end
.AskNumber2:
jumpstd AskNumber2MScript
end
.RegisteredNumber:
jumpstd RegisteredNumberMScript
end
.NumberAccepted:
jumpstd NumberAcceptedMScript
end
.NumberDeclined:
jumpstd NumberDeclinedMScript
end
.PhoneFull:
jumpstd PhoneFullMScript
end
.RematchStd:
jumpstd RematchMScript
end
Route33Sign:
jumptext Route33SignText
Route33FruitTree:
fruittree FRUITTREE_ROUTE_33
HikerAnthony2SeenText:
text "I came through the"
line "tunnel, but I"
para "still have plenty"
line "of energy left."
done
HikerAnthony2BeatenText:
text "Whoa! You've got"
line "more zip than me!"
done
HikerAnthony2AfterText:
text "We HIKERS are at"
line "our best in the"
cont "mountains."
done
HikerAnthonyDunsparceText:
text "Hey, did you get a"
line "DUNSPARCE?"
para "I caught one too."
para "Take a look at it"
line "in the light. It's"
cont "got a funny face!"
done
Route33LassText:
text "Pant, pant…"
para "I finally got"
line "through that cave."
para "It was much bigger"
line "than I'd expected."
para "I got too tired to"
line "explore the whole"
para "thing, so I came"
line "outside."
done
Route33SignText:
text "ROUTE 33"
done
Route33_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 11, 9, UNION_CAVE_1F, 3
def_coord_events
def_bg_events
bg_event 11, 11, BGEVENT_READ, Route33Sign
def_object_events
object_event 6, 13, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 2, TrainerHikerAnthony, -1
object_event 13, 16, SPRITE_LASS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route33LassScript, -1
object_event 14, 16, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route33FruitTree, -1