pokecrystal/constants/ram_constants.asm

384 lines
9.3 KiB
NASM

; wInputType::
DEF AUTO_INPUT EQU $ff
; wDebugFlags::
const_def
const DEBUG_BATTLE_F
const DEBUG_FIELD_F
; wCurDexMode::
const_def
const DEXMODE_NEW
const DEXMODE_OLD
const DEXMODE_ABC
const DEXMODE_UNOWN
; wMonType::
const_def
const PARTYMON ; 0
const OTPARTYMON ; 1
const BOXMON ; 2
const TEMPMON ; 3
const WILDMON ; 4
; wJumptableIndex::
DEF JUMPTABLE_INDEX_MASK EQU %01111111
const_def 7
shift_const JUMPTABLE_EXIT
; wGameTimerPaused::
DEF GAME_TIMER_COUNTING_F EQU 0
DEF GAME_TIMER_MOBILE_F EQU 7
; wJoypadDisable::
DEF JOYPAD_DISABLE_MON_FAINT_F EQU 6
DEF JOYPAD_DISABLE_SGB_TRANSFER_F EQU 7
; wInBattleTowerBattle::
DEF IN_BATTLE_TOWER_BATTLE_F EQU 0
; wOptions1::
DEF TEXT_DELAY_MASK EQU %111
const_def 4
const NO_TEXT_SCROLL ; 4
const STEREO ; 5
const BATTLE_SHIFT ; 6
const BATTLE_SCENE ; 7
DEF TEXT_DELAY_FAST EQU %001 ; 1
DEF TEXT_DELAY_MED EQU %011 ; 3
DEF TEXT_DELAY_SLOW EQU %101 ; 5
; wTextboxFrame::
const_def
const FRAME_1 ; 0
const FRAME_2 ; 1
const FRAME_3 ; 2
const FRAME_4 ; 3
const FRAME_5 ; 4
const FRAME_6 ; 5
const FRAME_7 ; 6
const FRAME_8 ; 7
DEF NUM_FRAMES EQU const_value
; wTextboxFlags::
const_def
const FAST_TEXT_DELAY_F ; 0
const TEXT_DELAY_F ; 1
; wGBPrinterBrightness::
DEF GBPRINTER_LIGHTEST EQU $00
DEF GBPRINTER_LIGHTER EQU $20
DEF GBPRINTER_NORMAL EQU $40
DEF GBPRINTER_DARKER EQU $60
DEF GBPRINTER_DARKEST EQU $7f
; wOptions2::
const_def
const MENU_ACCOUNT ; 0
; wDST::
DEF DST_F EQU 7
; wWalkingDirection::
const_def -1
const STANDING ; -1
const DOWN ; 0
const UP ; 1
const LEFT ; 2
const RIGHT ; 3
DEF NUM_DIRECTIONS EQU const_value
DEF DOWN_MASK EQU 1 << DOWN
DEF UP_MASK EQU 1 << UP
DEF LEFT_MASK EQU 1 << LEFT
DEF RIGHT_MASK EQU 1 << RIGHT
; wFacingDirection::
const_def NUM_DIRECTIONS - 1, -1
shift_const FACE_DOWN ; 8
shift_const FACE_UP ; 4
shift_const FACE_LEFT ; 2
shift_const FACE_RIGHT ; 1
DEF FACE_CURRENT EQU 0
; wStateFlags
DEF SPRITE_UPDATES_DISABLED_F EQU 0
DEF LAST_12_SPRITE_OAM_STRUCTS_RESERVED_F EQU 1
DEF TEXT_STATE_F EQU 6
DEF SCRIPTED_MOVEMENT_STATE_F EQU 7
; wSpriteFlags::
DEF SPRITES_VRAM_BANK_0_F EQU 5
DEF SPRITES_SKIP_WALKING_GFX_F EQU 6
DEF SPRITES_SKIP_STANDING_GFX_F EQU 7
; wPokemonWithdrawDepositParameter::
DEF PC_WITHDRAW EQU 0
DEF PC_DEPOSIT EQU 1
DEF REMOVE_PARTY EQU 0
DEF REMOVE_BOX EQU 1
DEF DAY_CARE_WITHDRAW EQU 2
DEF DAY_CARE_DEPOSIT EQU 3
; wPlayerStepFlags::
const_def 4
const PLAYERSTEP_MIDAIR_F ; 4
const PLAYERSTEP_CONTINUE_F ; 5
const PLAYERSTEP_STOP_F ; 6
const PLAYERSTEP_START_F ; 7
; wInitListType::
DEF INIT_ENEMYOT_LIST EQU 1
DEF INIT_BAG_ITEM_LIST EQU 2
DEF INIT_OTHER_ITEM_LIST EQU 3
DEF INIT_PLAYEROT_LIST EQU 4
DEF INIT_MON_LIST EQU 5
; wMapNameSignFlags::
const_def 1
const SHOWN_MAP_NAME_SIGN ; 1
; wTimeOfDay::
const_def
shift_const MORN ; 0
shift_const DAY ; 1
shift_const NITE ; 2
shift_const DARKNESS ; 3
DEF NUM_DAYTIMES EQU const_value
DEF ANYTIME EQU MORN | DAY | NITE
; wTimeOfDayPalFlags::
DEF FORCED_PALSET_F EQU 7
; wTimeOfDayPalset::
DEF DARKNESS_PALSET EQU (DARKNESS_F << 6) | (DARKNESS_F << 4) | (DARKNESS_F << 2) | DARKNESS_F
; wBattleAnimFlags::
const_def
const BATTLEANIM_STOP_F ; 0
const BATTLEANIM_IN_SUBROUTINE_F ; 1
const BATTLEANIM_IN_LOOP_F ; 2
const BATTLEANIM_KEEPSPRITES_F ; 3
; wBattleScriptFlags::
DEF BATTLESCRIPT_WILD_F EQU 0
DEF BATTLESCRIPT_SCRIPTED_F EQU 7
; wPlayerSpriteSetupFlags::
DEF PLAYERSPRITESETUP_FACING_MASK EQU %11
DEF PLAYERSPRITESETUP_FEMALE_TO_MALE_F EQU 2
DEF PLAYERSPRITESETUP_CUSTOM_FACING_F EQU 5
DEF PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F EQU 6
DEF PLAYERSPRITESETUP_RESET_ACTION_F EQU 7
; wPlayerGender::
DEF PLAYERGENDER_FEMALE_F EQU 0
; wMapStatus::
const_def
const MAPSTATUS_START ; 0
const MAPSTATUS_ENTER ; 1
const MAPSTATUS_HANDLE ; 2
const MAPSTATUS_DONE ; 3
; wMapEventStatus::
const_def
const MAPEVENTS_ON ; 0
const MAPEVENTS_OFF ; 1
; wScriptFlags::
const_def
const UNUSED_SCRIPT_FLAG_0 ; 0
const UNUSED_SCRIPT_FLAG_1 ; 1
const SCRIPT_RUNNING ; 2
const RUN_DEFERRED_SCRIPT ; 3
; wEnabledPlayerEvents::
const_def
const PLAYEREVENTS_COUNT_STEPS ; 0
const PLAYEREVENTS_COORD_EVENTS ; 1
const PLAYEREVENTS_WARPS_AND_CONNECTIONS ; 2
const_skip
const PLAYEREVENTS_WILD_ENCOUNTERS ; 4
const PLAYEREVENTS_UNUSED ; 5
; wScriptMode::
const_def
const SCRIPT_OFF
const SCRIPT_READ
const SCRIPT_WAIT_MOVEMENT
const SCRIPT_WAIT
; wSpawnAfterChampion::
DEF SPAWN_LANCE EQU 1
DEF SPAWN_RED EQU 2
; wGameTimeCap::
DEF GAME_TIME_CAPPED EQU 0
; wCurDay::
const_def
const SUNDAY ; 0
const MONDAY ; 1
const TUESDAY ; 2
const WEDNESDAY ; 3
const THURSDAY ; 4
const FRIDAY ; 5
const SATURDAY ; 6
; wStatusFlags::
const_def
const STATUSFLAGS_POKEDEX_F ; 0
const STATUSFLAGS_UNOWN_DEX_F ; 1
const STATUSFLAGS_FLASH_F ; 2
const STATUSFLAGS_CAUGHT_POKERUS_F ; 3
const STATUSFLAGS_ROCKET_SIGNAL_F ; 4
const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5
const STATUSFLAGS_HALL_OF_FAME_F ; 6
const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7
; wStatusFlags2::
const_def
const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0
const STATUSFLAGS2_SAFARI_GAME_F ; 1
const STATUSFLAGS2_BUG_CONTEST_TIMER_F ; 2
const STATUSFLAGS2_UNUSED_3_F ; 3
const STATUSFLAGS2_BIKE_SHOP_CALL_F ; 4
const STATUSFLAGS2_UNUSED_5_F ; 5
const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6
const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7
; wMomSavingMoney::
DEF MOM_SAVING_SOME_MONEY_F EQU 0
DEF MOM_SAVING_HALF_MONEY_F EQU 1
DEF MOM_SAVING_ALL_MONEY_F EQU 2
DEF MOM_ACTIVE_F EQU 7
DEF MOM_SAVING_MONEY_MASK EQU (1 << MOM_SAVING_SOME_MONEY_F) | (1 << MOM_SAVING_HALF_MONEY_F) | (1 << MOM_SAVING_ALL_MONEY_F)
; wJohtoBadges::
const_def
const ZEPHYRBADGE
const HIVEBADGE
const PLAINBADGE
const FOGBADGE
const MINERALBADGE
const STORMBADGE
const GLACIERBADGE
const RISINGBADGE
DEF NUM_JOHTO_BADGES EQU const_value
; wKantoBadges::
const_def
const BOULDERBADGE
const CASCADEBADGE
const THUNDERBADGE
const RAINBOWBADGE
const SOULBADGE
const MARSHBADGE
const VOLCANOBADGE
const EARTHBADGE
DEF NUM_KANTO_BADGES EQU const_value
DEF NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
; wPokegearFlags::
const_def
const POKEGEAR_MAP_CARD_F ; 0
const POKEGEAR_RADIO_CARD_F ; 1
const POKEGEAR_PHONE_CARD_F ; 2
const POKEGEAR_EXPN_CARD_F ; 3
const_skip 3
const POKEGEAR_OBTAINED_F ; 7
; wWhichRegisteredItem::
DEF REGISTERED_POCKET EQU %11000000
DEF REGISTERED_NUMBER EQU %00111111
; wPlayerState::
DEF PLAYER_NORMAL EQU 0
DEF PLAYER_BIKE EQU 1
DEF PLAYER_SKATE EQU 2
DEF PLAYER_SURF EQU 4
DEF PLAYER_SURF_PIKA EQU 8
; wCelebiEvent::
DEF CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2
; wBikeFlags::
const_def
const BIKEFLAGS_STRENGTH_ACTIVE_F ; 0
const BIKEFLAGS_ALWAYS_ON_BIKE_F ; 1
const BIKEFLAGS_DOWNHILL_F ; 2
; wDailyFlags1::
const_def
const DAILYFLAGS1_KURT_MAKING_BALLS_F ; 0
const DAILYFLAGS1_BUG_CONTEST_F ; 1
const DAILYFLAGS1_FISH_SWARM_F ; 2
const DAILYFLAGS1_TIME_CAPSULE_F ; 3
const DAILYFLAGS1_ALL_FRUIT_TREES_F ; 4
const DAILYFLAGS1_GOT_SHUCKIE_TODAY_F ; 5
const DAILYFLAGS1_GOLDENROD_UNDERGROUND_BARGAIN_F ; 6
const DAILYFLAGS1_TRAINER_HOUSE_F ; 7
; wDailyFlags2::
const_def
const DAILYFLAGS2_MT_MOON_SQUARE_CLEFAIRY_F ; 0
const DAILYFLAGS2_UNION_CAVE_LAPRAS_F ; 1
const DAILYFLAGS2_GOLDENROD_UNDERGROUND_GOT_HAIRCUT_F ; 2
const DAILYFLAGS2_GOLDENROD_DEPT_STORE_TM27_RETURN_F ; 3
const DAILYFLAGS2_DAISYS_GROOMING_F ; 4
const DAILYFLAGS2_INDIGO_PLATEAU_RIVAL_FIGHT_F ; 5
const DAILYFLAGS2_MOVE_TUTOR_F ; 6
const DAILYFLAGS2_BUENAS_PASSWORD_F ; 7
; wSwarmFlags::
const_def
const SWARMFLAGS_BUENAS_PASSWORD_F ; 0
const SWARMFLAGS_GOLDENROD_DEPT_STORE_SALE_F ; 1
const SWARMFLAGS_DUNSPARCE_SWARM_F ; 2
const SWARMFLAGS_YANMA_SWARM_F ; 3
const SWARMFLAGS_MOBILE_4_F ; 4
; wLuckyNumberShowFlag::
DEF LUCKYNUMBERSHOW_GAME_OVER_F EQU 0
; wDayCareMan::
DEF DAYCAREMAN_HAS_MON_F EQU 0
DEF DAYCAREMAN_MONS_COMPATIBLE_F EQU 5
DEF DAYCAREMAN_HAS_EGG_F EQU 6
DEF DAYCAREMAN_ACTIVE_F EQU 7
; wDayCareLady::
DEF DAYCARELADY_HAS_MON_F EQU 0
DEF DAYCARELADY_ACTIVE_F EQU 7
; wUnlockedUnowns::
const_def
const UNLOCKED_UNOWNS_A_TO_K_F
const UNLOCKED_UNOWNS_L_TO_R_F
const UNLOCKED_UNOWNS_S_TO_W_F
const UNLOCKED_UNOWNS_X_TO_Z_F
DEF NUM_UNLOCKED_UNOWN_SETS EQU const_value
; sRTCStatusFlags::
const_def 5
shift_const RTC_DAYS_EXCEED_139 ; 5
shift_const RTC_DAYS_EXCEED_255 ; 6
shift_const RTC_RESET ; 7
; hVBlank::
; VBlankHandlers indexes (see home/vblank.asm)
const_def
const VBLANK_NORMAL ; 0
const VBLANK_CUTSCENE ; 1
const VBLANK_SOUND_ONLY ; 2
const VBLANK_CUTSCENE_CGB ; 3
const VBLANK_SERIAL ; 4
const VBLANK_CREDITS ; 5
const VBLANK_DMA_TRANSFER ; 6
const VBLANK_UNUSED ; 7
DEF NUM_VBLANK_HANDLERS EQU const_value