..
audio_constants.asm
Ad some more constants for meaningful audio WRAM bits
2017-12-16 00:50:03 -05:00
battle_anim_constants.asm
Label more ANIM_OBJ_* constants
2018-01-12 13:47:04 -05:00
battle_constants.asm
More constants and data tables
2018-01-11 01:45:27 -05:00
battle_tower_constants.asm
PARTY_LENGTH; MON_NAME; sgb_border.bin
2018-01-20 12:25:55 -05:00
collision_constants.asm
Split tilesets/ into gfx/tilesets and data/tilesets/
2018-01-09 23:53:58 -05:00
credits_constants.asm
Fix missing palred/palgreen/palblue constants
2018-01-01 21:05:00 +01:00
cry_constants.asm
Document constants with comments, actual names, and more thorough usage
2017-12-09 02:15:46 -05:00
deco_constants.asm
endm -> ENDM
2017-12-28 22:31:16 +01:00
engine_flags.asm
KrissHouse → PlayersHouse
2018-01-22 19:10:09 -05:00
event_flags.asm
EcruteakHouse → EcruteakTinTowerEntrance
2018-01-23 00:30:07 -05:00
gfx_constants.asm
PALETTE_SIZE
2018-01-22 19:57:35 -05:00
hardware_constants.asm
Break up engine/events_3.asm
2018-01-11 23:50:44 -05:00
icon_constants.asm
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
2017-12-26 18:45:04 -05:00
input_constants.asm
Add constants for time-of-day boundaries
2017-12-11 12:20:01 -05:00
item_constants.asm
Use more constants in scripts
2018-01-12 02:27:42 -05:00
item_data_constants.asm
Local UI tiles don't belong in charmap
2018-01-11 22:49:45 -05:00
landmark_constants.asm
Disambiguate some uses of wcf64/5/6
2018-01-11 15:36:11 -05:00
map_constants.asm
Rename some more maps
2018-01-23 01:03:47 -05:00
map_data_constants.asm
wUnlockedUnowns engine flag constants
2018-01-22 13:00:35 -05:00
map_setup_constants.asm
SET -> set
2017-12-29 17:15:01 +01:00
menu_constants.asm
Use constants for menu flags
2018-01-14 11:59:56 +01:00
misc_constants.asm
Daisy offers "grooming", not "massage"
2018-01-23 00:11:23 -05:00
mobile_constants.asm
Move some misc/ files into meaningful directories
2017-12-15 12:53:33 -05:00
move_constants.asm
Remove redundant data/ filename prefixes
2017-12-27 01:29:15 -05:00
move_effect_constants.asm
Remove redundant data/ filename prefixes
2017-12-27 01:29:15 -05:00
music_constants.asm
map_header → map_def; map_header_2 → map_data
2018-01-16 23:25:00 -05:00
npctrade_constants.asm
Use maskbits some more
2018-01-11 14:27:19 -05:00
phone_constants.asm
data/phone_text → data/phone/text
2018-01-09 19:51:30 -05:00
pokemon_constants.asm
Add data/text/
2018-01-22 17:33:52 -05:00
pokemon_data_constants.asm
Cleaner roammon and treemon data
2018-01-22 11:30:17 -05:00
printer_constants.asm
SET -> set
2017-12-29 17:15:01 +01:00
radio_constants.asm
PARTY_LENGTH; MON_NAME; sgb_border.bin
2018-01-20 12:25:55 -05:00
scgb_constants.asm
SGB MON_NITE colors
2018-01-18 16:19:09 -05:00
script_constants.asm
Cleaner roammon and treemon data
2018-01-22 11:30:17 -05:00
serial_constants.asm
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
2018-01-19 14:49:43 -05:00
sfx_constants.asm
wiggle → wobble
2018-01-19 00:16:08 -05:00
sprite_anim_constants.asm
wiggle → wobble
2018-01-19 00:16:08 -05:00
sprite_constants.asm
Merge branch 'patch' of https://github.com/mid-kid/pokecrystal
2018-01-12 17:23:50 -05:00
sprite_data_constants.asm
Merge branch 'patch' of https://github.com/mid-kid/pokecrystal
2018-01-12 17:23:50 -05:00
std_constants.asm
Move events/ to engine/events/
2017-12-27 00:09:12 -05:00
text_constants.asm
PARTY_LENGTH; MON_NAME; sgb_border.bin
2018-01-20 12:25:55 -05:00
tileset_constants.asm
Rename some tilesets ( close #467 )
2018-01-17 14:50:34 -05:00
trainer_constants.asm
Clean up some hex values in map scripts
2018-01-09 18:45:25 -05:00
trainer_data_constants.asm
Remove redundant data/ filename prefixes
2017-12-27 01:29:15 -05:00
type_constants.asm
Move type data to data/types/
2018-01-22 16:23:34 -05:00
wram_constants.asm
Add daily+weekly bit flags (close issue #429 )
2018-01-22 15:59:24 -05:00