pokecrystal/engine/menus
Rangi 99e66c2557 Rename some labels
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"

Fixes #789
2020-12-23 16:29:30 -05:00
..
delete_save.asm Harmonize engine/menus with pokegold 2020-06-18 10:11:12 -04:00
empty_sram.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
init_gender.asm More miscellaneous fixes (see #709) 2020-04-17 10:52:59 -04:00
intro_menu.asm Identify some more labels, and make some more consistent 2020-11-01 12:36:38 -05:00
main_menu.asm Identify more WRAM labels, and start a <X>_DummyFunction label convention 2020-10-28 14:34:38 -04:00
menu.asm Rename some labels 2020-12-23 16:29:30 -05:00
menu_2.asm Rename some labels 2020-12-23 16:29:30 -05:00
naming_screen.asm Rename some labels 2020-12-23 16:29:30 -05:00
options_menu.asm Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
save.asm Identify some more labels, and make some more consistent 2020-11-01 12:36:38 -05:00
savemenu_copytilemapatonce.asm Format all CopyTilemapAtOnce variations the same way 2020-05-16 22:25:52 -04:00
scrolling_menu.asm Rename some labels 2020-12-23 16:29:30 -05:00
start_menu.asm Rename some labels 2020-12-23 16:29:30 -05:00
trainer_card.asm Replace many '; unused' with '; unreferenced' 2020-10-28 10:21:10 -04:00