pokecrystal/maps/VioletMart.asm

64 lines
1.4 KiB
NASM

object_const_def
const VIOLETMART_CLERK
const VIOLETMART_GRANNY
const VIOLETMART_COOLTRAINER_M
VioletMart_MapScripts:
def_scene_scripts
def_callbacks
VioletMartClerkScript:
opentext
pokemart MARTTYPE_STANDARD, MART_VIOLET
closetext
end
VioletMartGrannyScript:
jumptextfaceplayer VioletMartGrannyText
VioletMartCooltrainerMScript:
jumptextfaceplayer VioletMartCooltrainerMText
VioletMartGrannyText:
text "When you first"
line "catch a #MON,"
cont "it may be weak."
para "But it will even-"
line "tually grow to be"
cont "strong."
para "It's important to"
line "treat #MON with"
cont "love."
done
VioletMartCooltrainerMText:
text "#MON can hold"
line "items like POTION"
cont "and ANTIDOTE."
para "But they don't"
line "appear to know how"
para "to use manmade"
line "items."
done
VioletMart_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 2, 7, VIOLET_CITY, 1
warp_event 3, 7, VIOLET_CITY, 1
def_coord_events
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VioletMartClerkScript, -1
object_event 7, 6, SPRITE_GRANNY, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VioletMartGrannyScript, -1
object_event 5, 2, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, VioletMartCooltrainerMScript, -1