pokecrystal/data/wild
Remy Oukaour f64443a504 Wild data entries are 2 bytes wide 2018-01-17 12:45:16 -05:00
..
bug_contest_mons.asm More consistent data tables 2017-12-11 22:59:30 -05:00
fish.asm Macro clarifies how TimeFishGroups works 2018-01-08 15:54:58 -05:00
flee_mons.asm Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
johto_grass.asm More consistent data tables 2017-12-11 22:59:30 -05:00
johto_water.asm More consistent data tables 2017-12-11 22:59:30 -05:00
kanto_grass.asm More consistent data tables 2017-12-11 22:59:30 -05:00
kanto_water.asm More consistent data tables 2017-12-11 22:59:30 -05:00
probabilities.asm Wild data entries are 2 bytes wide 2018-01-17 12:45:16 -05:00
roammon_maps.asm Avoid "+- 1" at every maskbits 2018-01-16 17:27:50 -05:00
swarm_grass.asm More consistent data tables 2017-12-11 22:59:30 -05:00
swarm_water.asm More consistent data tables 2017-12-11 22:59:30 -05:00
treemon_maps.asm Battle data goes in data/battle/ 2018-01-10 17:30:27 -05:00
treemons.asm Battle data goes in data/battle/ 2018-01-10 17:30:27 -05:00
treemons_asleep.asm Move battle engine data into data/ 2018-01-09 15:12:49 -05:00