pokecrystal/engine/trainer_card.asm

620 lines
8.9 KiB
NASM
Executable File

TrainerCard: ; 25105
ld a, [VramState]
push af
xor a
ld [VramState], a
ld hl, Options
ld a, [hl]
push af
set 4, [hl]
call Function2513b
.asm_25117
call UpdateTime
call JoyTextDelay
ld a, [wJumptableIndex]
bit 7, a
jr nz, .asm_25132
ld a, [hJoyLast]
and B_BUTTON
jr nz, .asm_25132
call Function2518e
call DelayFrame
jr .asm_25117
.asm_25132
pop af
ld [Options], a
pop af
ld [VramState], a
ret
Function2513b: ; 2513b (9:513b)
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call DisableLCD
callba Function8833e
ld hl, CardRightCornerGFX
ld de, VTiles2 tile $1c
ld bc, 1 tiles
ld a, BANK(CardRightCornerGFX)
call FarCopyBytes
ld hl, CardStatusGFX
ld de, VTiles2 tile $29
ld bc, $56 tiles
ld a, BANK(CardStatusGFX)
call FarCopyBytes
call Function25299
hlcoord 0, 8
ld d, $6
call Function253b0
call EnableLCD
call WaitBGMap
ld b, SCGB_15
call GetSGBLayout
call SetPalettes
call WaitBGMap
ld hl, wJumptableIndex
xor a
rept 3
ld [hli], a
endr
ld [hl], a
ret
Function2518e: ; 2518e (9:518e)
ld a, [wJumptableIndex]
ld e, a
ld d, $0
ld hl, Jumptable_2519d
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
Jumptable_2519d: ; 2519d (9:519d)
dw Function251b6
dw Function251d7
dw Function251f4
dw Function25221
dw Function2524c
dw Function25279
dw Function251b0
Function251ab: ; 251ab (9:51ab)
ld hl, wJumptableIndex
inc [hl]
ret
Function251b0: ; 251b0 (9:51b0)
ld hl, wJumptableIndex
set 7, [hl]
ret
Function251b6: ; 251b6 (9:51b6)
call ClearSprites
hlcoord 0, 8
ld d, $6
call Function253b0
call WaitBGMap
ld de, CardStatusGFX
ld hl, VTiles2 tile $29
lb bc, BANK(CardStatusGFX), $56
call Request2bpp
call Function2530a
call Function251ab
ret
Function251d7: ; 251d7 (9:51d7)
call Function25415
ld hl, hJoyLast
ld a, [hl]
and D_RIGHT | A_BUTTON
jr nz, .pressed_right_a
ret
.pressed_right_a
ld a, $2
ld [wJumptableIndex], a
ret
; 251e9 (9:51e9)
Function251e9: ; 251e9
ld a, [KantoBadges]
and a
ret z
ld a, $4
ld [wJumptableIndex], a
ret
; 251f4
Function251f4: ; 251f4 (9:51f4)
call ClearSprites
hlcoord 0, 8
ld d, $6
call Function253b0
call WaitBGMap
ld de, LeaderGFX
ld hl, VTiles2 tile $29
lb bc, BANK(LeaderGFX), $56
call Request2bpp
ld de, BadgeGFX
ld hl, VTiles0 tile $00
lb bc, BANK(BadgeGFX), $2c
call Request2bpp
call Function2536c
call Function251ab
ret
Function25221: ; 25221 (9:5221)
ld hl, Unknown_254c9
call Function25438
ld hl, hJoyLast
ld a, [hl]
and A_BUTTON
jr nz, Function25246
ld a, [hl]
and D_LEFT
jr nz, .asm_25235
ret
.asm_25235
ld a, $0
ld [wJumptableIndex], a
ret
; 2523b (9:523b)
Function2523b: ; 2523b
ld a, [KantoBadges]
and a
ret z
ld a, $4
ld [wJumptableIndex], a
ret
; 25246
Function25246: ; 25246
ld a, $6
ld [wJumptableIndex], a
ret
Function2524c: ; 2524c (9:524c)
call ClearSprites
hlcoord 0, 8
ld d, $6
call Function253b0
call WaitBGMap
ld de, LeaderGFX2
ld hl, VTiles2 tile $29
lb bc, BANK(LeaderGFX2), $56
call Request2bpp
ld de, BadgeGFX2
ld hl, VTiles0 tile $00
lb bc, BANK(BadgeGFX2), $2c
call Request2bpp
call Function2536c
call Function251ab
ret
Function25279: ; 25279 (9:5279)
ld hl, Unknown_254c9
call Function25438
ld hl, hJoyLast
ld a, [hl]
and D_LEFT
jr nz, .left
ld a, [hl]
and D_RIGHT
jr nz, .right
ret
.left
ld a, $2
ld [wJumptableIndex], a
ret
.right
ld a, $0
ld [wJumptableIndex], a
ret
Function25299: ; 25299 (9:5299)
hlcoord 0, 0
ld d, $5
call Function253b0
hlcoord 2, 2
ld de, String_252ec
call PlaceString
hlcoord 2, 4
ld de, Tilemap_252f9
call Function253a8
hlcoord 7, 2
ld de, PlayerName
call PlaceString
hlcoord 5, 4
ld de, PlayerID
lb bc, PRINTNUM_LEADINGZEROS | 2, 5
call PrintNum
hlcoord 7, 6
ld de, Money
lb bc, PRINTNUM_MONEY | 3, 6
call PrintNum
hlcoord 1, 3
ld de, Tilemap_252fc
call Function253a8
hlcoord 14, 1
lb bc, 5, 7
xor a
ld [hFillBox], a
predef FillBox
ret
; 252ec (9:52ec)
String_252ec: ; 252ec
db "NAME/"
next ""
next "MONEY@"
Tilemap_252f9: ; 252f9
db $27, $28, $ff ; ID NO
Tilemap_252fc: ; 252fc
db $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $26, $ff ; ____________>
; 2530a
Function2530a: ; 2530a (9:530a)
hlcoord 2, 10
ld de, String_2534c
call PlaceString
hlcoord 10, 15
ld de, String_2535c
call PlaceString
ld hl, PokedexCaught
ld b, $20
call CountSetBits
ld de, wd265
hlcoord 15, 10
lb bc, 1, 3
call PrintNum
call Function25415
hlcoord 2, 8
ld de, Tilemap_25366
call Function253a8
ld a, [StatusFlags] ; pokedex
bit 0, a
ret nz
hlcoord 1, 9
lb bc, 2, 17
call ClearBox
ret
; 2534c (9:534c)
String_2534c: ; 2534c
db "#DEX"
next "PLAY TIME"
db "@"
String_2535b: ; 2535b
db "@"
String_2535c: ; 2535c
db " BADGES▶@"
Tilemap_25366: ; 25366
db $29, $2a, $2b, $2c, $2d, $ff
; 2536c
Function2536c: ; 2536c (9:536c)
hlcoord 2, 8
ld de, Tilemap_253a2
call Function253a8
hlcoord 2, 10
ld a, $29
ld c, $4
.asm_2537c
call Function253f4
rept 4
inc hl
endr
dec c
jr nz, .asm_2537c
hlcoord 2, 13
ld a, $51
ld c, $4
.asm_2538d
call Function253f4
rept 4
inc hl
endr
dec c
jr nz, .asm_2538d
xor a
ld [wcf64], a
ld hl, Unknown_254c9
call Function25448
ret
; 253a2 (9:53a2)
Tilemap_253a2: ; 253a2
db $79, $7a, $7b, $7c, $7d, $ff ; "BADGES"
; 253a8
Function253a8: ; 253a8 (9:53a8)
ld a, [de]
cp $ff
ret z
ld [hli], a
inc de
jr Function253a8
Function253b0: ; 253b0 (9:53b0)
ld e, $14
.asm_253b2
ld a, $23
ld [hli], a
dec e
jr nz, .asm_253b2
ld a, $23
ld [hli], a
ld e, $11
ld a, $7f
.asm_253bf
ld [hli], a
dec e
jr nz, .asm_253bf
ld a, $1c
ld [hli], a
ld a, $23
ld [hli], a
.asm_253c9
ld a, $23
ld [hli], a
ld e, $12
ld a, $7f
.asm_253d0
ld [hli], a
dec e
jr nz, .asm_253d0
ld a, $23
ld [hli], a
dec d
jr nz, .asm_253c9
ld a, $23
ld [hli], a
ld a, $24
ld [hli], a
ld e, $11
ld a, $7f
.asm_253e4
ld [hli], a
dec e
jr nz, .asm_253e4
ld a, $23
ld [hli], a
ld e, $14
.asm_253ed
ld a, $23
ld [hli], a
dec e
jr nz, .asm_253ed
ret
Function253f4: ; 253f4 (9:53f4)
push de
push hl
ld [hli], a
inc a
ld [hli], a
inc a
ld [hli], a
inc a
ld [hli], a
inc a
ld de, $11
add hl, de
ld [hli], a
inc a
ld [hli], a
inc a
ld [hli], a
inc a
ld de, $11
add hl, de
ld [hli], a
inc a
ld [hli], a
inc a
ld [hli], a
inc a
pop hl
pop de
ret
Function25415: ; 25415 (9:5415)
hlcoord 11, 12
ld de, GameTimeHours
lb bc, 2, 4
call PrintNum
inc hl
ld de, GameTimeMinutes
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
call PrintNum
ld a, [hVBlankCounter]
and $1f
ret nz
hlcoord 15, 12
ld a, [hl]
xor $51
ld [hl], a
ret
Function25438: ; 25438 (9:5438)
ld a, [hVBlankCounter]
and $7
ret nz
ld a, [wcf64]
inc a
and $7
ld [wcf64], a
jr Function25448
Function25448: ; 25448 (9:5448)
; copy flag array pointer
ld a, [hli]
ld e, a
ld a, [hli]
; get flag array
ld d, a
ld a, [de]
ld c, a
ld de, Sprites
ld b, 8
.loop
srl c
push bc
jr nc, .skip_badge
push hl
ld a, [hli] ; y
ld b, a
ld a, [hli] ; x
ld c, a
ld a, [hli] ; pal
ld [wcf66], a
ld a, [wcf64]
add l
ld l, a
ld a, 0
adc h
ld h, a
ld a, [hl]
ld [wcf65], a
call Function2547b
pop hl
.skip_badge
ld bc, $b ; 3 + 2 * 4
add hl, bc
pop bc
dec b
jr nz, .loop
ret
Function2547b: ; 2547b (9:547b)
ld a, [wcf65]
and $80
jr nz, .xflip
ld hl, .facing1
jr .loop
.xflip
ld hl, .facing2
.loop
ld a, [hli]
cp $ff
ret z
add b
ld [de], a
inc de
ld a, [hli]
add c
ld [de], a
inc de
ld a, [wcf65]
and $7f
add [hl]
ld [de], a
inc hl
inc de
ld a, [wcf66]
add [hl]
ld [de], a
inc hl
inc de
jr .loop
; 254a7 (9:54a7)
.facing1: ; 254a7
; y, x, tile, OAM attributes
db 0, 0, 0, 0
db 0, 8, 1, 0
db 8, 0, 2, 0
db 8, 8, 3, 0
db -1
.facing2: ; 254b8
db 0, 0, 1, X_FLIP
db 0, 8, 0, X_FLIP
db 8, 0, 3, X_FLIP
db 8, 8, 2, X_FLIP
db -1
Unknown_254c9: ; 254c9
; Template OAM data for each badge on the trainer card.
; Format:
; y, x, palette
; cycle 1: face tile, in1 tile, in2 tile, in3 tile
; cycle 2: face tile, in1 tile, in2 tile, in3 tile
dw JohtoBadges
; Zephyrbadge
db $68, $18, 0
db $00, $20, $24, $20 | $80
db $00, $20, $24, $20 | $80
; Hivebadge
db $68, $38, 0
db $04, $20, $24, $20 | $80
db $04, $20, $24, $20 | $80
; Plainbadge
db $68, $58, 0
db $08, $20, $24, $20 | $80
db $08, $20, $24, $20 | $80
; Fogbadge
db $68, $78, 0
db $0c, $20, $24, $20 | $80
db $0c, $20, $24, $20 | $80
; Mineralbadge
db $80, $38, 0
db $10, $20, $24, $20 | $80
db $10, $20, $24, $20 | $80
; Stormbadge
db $80, $18, 0
db $14, $20, $24, $20 | $80
db $14, $20, $24, $20 | $80
; Glacierbadge
db $80, $58, 0
db $18, $20, $24, $20 | $80
db $18, $20, $24, $20 | $80
; Risingbadge
; X-flips on alternate cycles.
db $80, $78, 0
db $1c, $20, $24, $20 | $80
db $1c | $80, $20, $24, $20 | $80
; 25523
CardStatusGFX: INCBIN "gfx/misc/card_status.2bpp"
LeaderGFX: INCBIN "gfx/misc/leaders.w24.2bpp"
LeaderGFX2: INCBIN "gfx/misc/leaders.w24.2bpp"
BadgeGFX: INCBIN "gfx/misc/badges.2bpp"
BadgeGFX2: INCBIN "gfx/misc/badges.2bpp"
CardRightCornerGFX: INCBIN "gfx/misc/card_right_corner.2bpp"