pokecrystal/engine/phone/scripts/gaven.asm

45 lines
1.1 KiB
NASM

GavenPhoneScript1:
trainertotext COOLTRAINERM, GAVEN3, MEM_BUFFER_0
checkflag ENGINE_GAVEN
iftrue .WantsBattle
farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_GAVEN_THURSDAY_MORNING
iftrue .NotThursday
checkcode VAR_WEEKDAY
ifnotequal THURSDAY, .NotThursday
checktime MORN
iftrue GavenThursdayMorning
.NotThursday:
farjump UnknownScript_0xa0910
.WantsBattle:
landmarktotext ROUTE_26, MEM_BUFFER_2
farjump UnknownScript_0xa0a37
GavenPhoneScript2:
trainertotext COOLTRAINERM, GAVEN3, MEM_BUFFER_0
farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_GAVEN
iftrue .WaitingForBattle
checkflag ENGINE_GAVEN_THURSDAY_MORNING
iftrue .WaitingForBattle
farscall PhoneScript_Random2
ifequal 0, GavenWantsRematch
.WaitingForBattle:
farscall PhoneScript_Random3
ifequal 0, GavenFoundRare
farjump Phone_GenericCall_Male
GavenThursdayMorning:
setflag ENGINE_GAVEN_THURSDAY_MORNING
GavenWantsRematch:
landmarktotext ROUTE_26, MEM_BUFFER_2
setflag ENGINE_GAVEN
farjump PhoneScript_WantsToBattle_Male
GavenFoundRare:
farjump Phone_CheckIfUnseenRare_Male