pokecrystal/maps/TinTower7F.asm

35 lines
604 B
NASM

const_value set 2
const TINTOWER7F_POKE_BALL
TinTower7F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
TinTower7FMaxRevive:
itemball MAX_REVIVE
TinTower7F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def 3, 9, 1, TIN_TOWER_6F
warp_def 10, 15, 1, TIN_TOWER_8F
warp_def 12, 7, 4, TIN_TOWER_7F
warp_def 8, 3, 3, TIN_TOWER_7F
warp_def 6, 9, 5, TIN_TOWER_9F
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event 16, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE