mirror of https://github.com/pret/pokecrystal.git
171 lines
3.0 KiB
NASM
171 lines
3.0 KiB
NASM
object_const_def ; object_event constants
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const SEAFOAMGYM_BLAINE
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const SEAFOAMGYM_GYM_GUY
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SeafoamGym_MapScripts:
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db 1 ; scene scripts
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scene_script .DummyScene
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db 0 ; callbacks
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.DummyScene:
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end
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SeafoamGymBlaineScript:
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faceplayer
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opentext
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checkflag ENGINE_VOLCANOBADGE
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iftrue .FightDone
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writetext BlaineIntroText
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waitbutton
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closetext
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winlosstext BlaineWinLossText, 0
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loadtrainer BLAINE, BLAINE1
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startbattle
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iftrue .ReturnAfterBattle
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appear SEAFOAMGYM_GYM_GUY
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.ReturnAfterBattle:
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reloadmapafterbattle
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setevent EVENT_BEAT_BLAINE
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opentext
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writetext ReceivedVolcanoBadgeText
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playsound SFX_GET_BADGE
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waitsfx
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setflag ENGINE_VOLCANOBADGE
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writetext BlaineAfterBattleText
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waitbutton
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closetext
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end
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.FightDone:
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writetext BlaineFightDoneText
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waitbutton
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closetext
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end
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SeafoamGymGuyScript:
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faceplayer
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opentext
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checkevent EVENT_TALKED_TO_SEAFOAM_GYM_GUY_ONCE
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iftrue .TalkedToSeafoamGymGuyScript
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writetext SeafoamGymGuyWinText
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waitbutton
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closetext
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setevent EVENT_TALKED_TO_SEAFOAM_GYM_GUY_ONCE
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end
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.TalkedToSeafoamGymGuyScript:
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writetext SeafoamGymGuyWinText2
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waitbutton
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closetext
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end
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BlaineIntroText:
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text "BLAINE: Waaah!"
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para "My GYM in CINNABAR"
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line "burned down."
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para "My fire-breathing"
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line "#MON and I are"
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para "homeless because"
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line "of the volcano."
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para "Waaah!"
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para "But I'm back in"
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line "business as a GYM"
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para "LEADER here in"
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line "this cave."
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para "If you can beat"
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line "me, I'll give you"
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cont "a BADGE."
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para "Ha! You'd better"
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line "have BURN HEAL!"
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done
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BlaineWinLossText:
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text "BLAINE: Awesome."
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line "I've burned out…"
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para "You've earned"
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line "VOLCANOBADGE!"
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done
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ReceivedVolcanoBadgeText:
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text "<PLAYER> received"
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line "VOLCANOBADGE."
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done
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BlaineAfterBattleText:
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text "BLAINE: I did lose"
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line "this time, but I'm"
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para "going to win the"
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line "next time."
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para "When I rebuild my"
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line "CINNABAR GYM,"
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para "we'll have to have"
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line "a rematch."
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done
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BlaineFightDoneText:
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text "BLAINE: My fire"
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line "#MON will be"
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para "even stronger."
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line "Just you watch!"
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done
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SeafoamGymGuyWinText:
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text "Yo!"
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para "… Huh? It's over"
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line "already?"
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para "Sorry, sorry!"
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para "CINNABAR GYM was"
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line "gone, so I didn't"
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para "know where to find"
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line "you."
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para "But, hey, you're"
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line "plenty strong even"
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para "without my advice."
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line "I knew you'd win!"
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done
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SeafoamGymGuyWinText2:
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text "A #MON GYM can"
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line "be anywhere as"
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para "long as the GYM"
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line "LEADER is there."
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para "There's no need"
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line "for a building."
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done
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SeafoamGym_MapEvents:
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db 0, 0 ; filler
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db 1 ; warp events
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warp_event 5, 5, ROUTE_20, 1
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db 0 ; coord events
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db 0 ; bg events
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db 2 ; object events
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object_event 5, 2, SPRITE_BLAINE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, SeafoamGymBlaineScript, -1
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object_event 6, 5, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SeafoamGymGuyScript, EVENT_SEAFOAM_GYM_GYM_GUY
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