mirror of https://github.com/pret/pokecrystal.git
ee86b36766
This variable never decrements, it only increments to give each battle animation a different, and incremental "index". |
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.. | ||
anim_commands.asm | ||
bg_effects.asm | ||
core.asm | ||
functions.asm | ||
helpers.asm | ||
pokeball_wobble.asm |