pokecrystal/gfx/pics/ursaring/frames.asm

24 lines
476 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
.frame1
db $00 ; bitmask
db $31, $32, $33, $34, $35, $36, $37, $38
.frame2
db $01 ; bitmask
db $39, $3a, $3b, $3c, $3d, $3e, $3f, $40, $41, $42, $43, $44
db $45, $46, $47, $48, $49
.frame3
db $01 ; bitmask
db $39, $3a, $3b, $3c, $3d, $3e, $3f, $40, $41, $4a, $4b, $44
db $45, $46, $47, $48, $49
.frame4
db $02 ; bitmask
db $3b, $3c, $3d, $3e, $3f, $40, $41
.frame5
db $03 ; bitmask
db $39, $3a
; 0xd916a