pokecrystal/gfx/pics/seadra/frames.asm

15 lines
256 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame1
db $00 ; bitmask
db $24, $25, $26
.frame2
db $01 ; bitmask
db $27, $28, $29, $2a, $2b, $2c, $2d, $2e, $2f, $30, $31, $32
db $33, $34, $35, $36, $05
.frame3
db $02 ; bitmask
db $2a, $2b, $2e, $2f
; 0xd5a6c