pokecrystal/gfx/pics/gligar/frames.asm

7 lines
154 B
NASM

dw .frame1
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $2d, $2e, $2f
db $30, $31, $32, $33, $34, $35, $36, $37
; 0xd8f83