pokecrystal/gfx/pics/azumarill/frames.asm

21 lines
478 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $01, $31, $32, $33, $34, $35, $36, $37, $38, $39, $3a
.frame2
db $01 ; bitmask
db $01, $01, $3b, $3c, $3d, $3e, $3f, $40, $41, $42, $43, $44
db $45, $46, $47, $01, $01
.frame3
db $02 ; bitmask
db $01, $01, $01, $31, $32, $3b, $3c, $3d, $33, $34, $3e, $3f
db $35, $36, $40, $41, $37, $38, $42, $43, $44, $39, $3a, $45
db $46, $47, $01, $01
.frame4
db $03 ; bitmask
db $48, $49, $4a
; 0xd8b6c