pokecrystal/maps/TinTower7F.asm

35 lines
611 B
NASM

const_value set 2
const TINTOWER7F_POKE_BALL
TinTower7F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
TinTower7FMaxRevive:
itemball MAX_REVIVE
TinTower7F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def $9, $3, 1, TIN_TOWER_6F
warp_def $f, $a, 1, TIN_TOWER_8F
warp_def $7, $c, 4, TIN_TOWER_7F
warp_def $3, $8, 3, TIN_TOWER_7F
warp_def $9, $6, 5, TIN_TOWER_9F
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event SPRITE_POKE_BALL, 1, 16, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE